Modernize FindSDL2_gfx.cmake (SDL2::GFX)
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@ -7,6 +7,16 @@ FindSDL2_gfx
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Locate SDL2_gfx library
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This module defines the following 'IMPORTED' target:
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::
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SDL2::GFX
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The SDL2_gfx library, if found.
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Have SDL2::Core as a link dependency.
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This module will set the following variables in your project:
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::
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@ -42,8 +52,9 @@ Additional Note: If you see an empty SDL2_GFX_LIBRARY in your project
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configuration, it means CMake did not find your SDL2_gfx library
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(SDL2_gfx.dll, libsdl2_gfx.so, etc). Set SDL2_GFX_LIBRARY to point
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to your SDL2_gfx library, and configure again. This value is used to
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generate the final SDL2_GFX_LIBRARIES variable, but when this value is
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unset, SDL2_GFX_LIBRARIES does not get created.
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generate the final SDL2_GFX_LIBRARIES variable and the SDL2::GFX target,
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but when this value is unset, SDL2_GFX_LIBRARIES and SDL2::GFX does not
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get created.
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$SDL2GFXDIR is an environment variable that would correspond to the
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@ -59,6 +70,8 @@ Created by Amine Ben Hassouna:
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Add cache variables for more flexibility:
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SDL2_GFX_PATH, SDL2_GFX_NO_DEFAULT_PATH (for details, see doc above).
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Add SDL2 as a required dependency.
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Modernize the FindSDL2_gfx.cmake module by creating a specific target:
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SDL2::GFX (for details, see doc above).
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Original FindSDL_image.cmake module:
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Created by Eric Wing. This was influenced by the FindSDL.cmake
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@ -164,3 +177,15 @@ mark_as_advanced(SDL2_GFX_PATH
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SDL2_GFX_LIBRARY
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SDL2_GFX_INCLUDE_DIR)
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if(SDL2_GFX_FOUND)
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# SDL2::GFX target
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if(SDL2_GFX_LIBRARY AND NOT TARGET SDL2::GFX)
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add_library(SDL2::GFX UNKNOWN IMPORTED)
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set_target_properties(SDL2::GFX PROPERTIES
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IMPORTED_LOCATION "${SDL2_GFX_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${SDL2_GFX_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES SDL2::Core)
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endif()
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endif()
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