AST/main.c
2018-06-17 17:53:24 +02:00

47 lines
954 B
C

#include <stdio.h>
#include <stdlib.h>
#include "logHelper.h"
#include "SDL2/SDL.h"
#include "SDL2/SDL_thread.h"
#include "SDL2/SDL_mutex.h"
#include "arenaEngine.h"
#define A_HEIGHT 100 //Real value is A_X + 1
#define A_WIDTH 100
void initDisplayLib() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
addLogCritical("Init SDL libs failed !");
exit(EXIT_FAILURE);
}
}
void initResources() {
//resOpen();
}
int main(int argc, char *argv[]) {
ARENA_H_TILE* arena = NULL;
addLogInfo("Starting game...");
//initDisplayLib();
initResources();
addLogInfo("Creating new arena...");
arena = genNewArena(A_HEIGHT, A_WIDTH);
if (arena == NULL) {
addLogCritical("Error with arena generator !");
exit(EXIT_FAILURE);
}
addLogInfo("Successfully created arena.");
if (deleteArena(arena) > 0) addLogCritical("An tile from arena asn't been deleted correctly."); else addLogInfo("Arena successfully deleted from memory.");
return EXIT_SUCCESS;
}