AST/main.c

61 lines
1.1 KiB
C

/*
* main.c
*
* Created on: 17 juin 2018
* Author: isen
*/
//#include "IAEngine.h"
#include "playerInterface.h"
#include "SDL2/SDL.h"
#include <stdio.h>
#include <stdlib.h>
#include "logHelper.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_mutex.h>
#include "arenaEngine.h"
#define A_HEIGHT 100
#define A_WIDTH 100
void initDisplayLib() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
addLogCritical("Init SDL libs failed !");
exit(EXIT_FAILURE);
}
}
void initResources() {
//resOpen();
}
int main(int argc, char *argv[]) {
ARENA_H_TILE* arena = NULL;
// CrĂ©ation de la fenĂȘtre
SDL_Window* pWindow = NULL;
pWindow = SDL_CreateWindow("Arena Survival Tournament",SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,640,480,SDL_WINDOW_SHOWN);
addLogInfo("Starting game...");
initDisplayLib();
initResources();
addLogInfo("Creating new arena...");
arena = genNewArena(A_HEIGHT, A_WIDTH);
if (arena == NULL) {
addLogCritical("Error with arena generator !");
exit(EXIT_FAILURE);
}
addLogInfo("Successfully created arena.");
deleteArena(arena);
addLogInfo("Cleared arena.");
return EXIT_SUCCESS;
}