Incremented version updated readme

This commit is contained in:
JackCarterSmith 2022-08-24 19:05:45 +02:00
parent 3b82ac3e61
commit f19a2306d1
Signed by: JackCarterSmith
GPG Key ID: 832E52F4E23F8F24
2 changed files with 8 additions and 6 deletions

2
Jenkinsfile vendored
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@ -5,7 +5,7 @@ pipeline {
}
environment {
CI_OUTPUT_NAME = "RSETerrain"
CI_VERSION = "2.0.0"
CI_VERSION = "2.0.1"
CI_BUILD_NUMBER = "$BUILD_NUMBER"
}
stages {

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@ -15,7 +15,7 @@ It's extract terrain datas from Rogue Squadron 3D (PC) game map files (hmp).
This module can do:
- Interpolate 3D model mesh of the terrain,
- Export it as OBJ model file (pretty heavy (~15MB), not to be use direcly for display),
- Export it as OBJ model file (pretty heavy (~15MB), not to be use directly for display),
- Export an heightmap-like PNG,
- Multiple inputs files.
@ -27,10 +27,10 @@ This module can do:
### Using
`RSETerrain [options] <hob files...>` or you can simply drag&drop HOB files on it.
`RSETerrain [options] <hmp files...>` or you can simply drag&drop HMP files on it.
A futur main program can extract all HOB files directly from DAT file.
Due to issue with copyrights, I can't provide samples... You need to extract HOB files yourself.
A futur main program can extract all HMP files directly from DAT file.
Due to issue with copyrights, I can't provide samples... You need to extract HMP files yourself.
<img src="https://repo.jcsmith.fr/pictures/rse-terrain.gif" width="620" height="400" />
@ -38,7 +38,9 @@ Due to issue with copyrights, I can't provide samples... You need to extract HOB
- -h Print this message
- -v,-vv Activate verbose/debug output mode respectively
- -subdir Export outputs to a sub-directory
- -no-subdir Export models inside current folder
- -no-mtl Disable texture exporting
- -invZ Invert Z axis when parsing
- -neg Negative heightmap output
### Dependencies