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Author SHA1 Message Date
cac6f188e3
Conan asspain
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JCS-Prod/RSE-Terrain/pipeline/head This commit looks good
2025-02-01 16:34:06 +01:00
d15c58ef2e
Final work on Conan v2 support
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JCS-Prod/RSE-Terrain/pipeline/pr-master This commit looks good
JCS-Prod/RSE-Terrain/pipeline/head This commit looks good
2024-09-22 14:22:36 +02:00
753089aec8
Validated conan v2 migration
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JCS-Prod/RSE-Terrain/pipeline/head This commit looks good
2024-05-19 10:22:42 +02:00
8 changed files with 162 additions and 70 deletions

1
.gitignore vendored
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@ -75,3 +75,4 @@ install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps
CMakeUserPresets.json

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@ -7,8 +7,8 @@
# CMake requirement and general configuration
cmake_minimum_required(VERSION 3.12)
cmake_policy(VERSION 3.12)
cmake_minimum_required(VERSION 3.15)
cmake_policy(VERSION 3.15)
set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
if(DEFINED ENV{MS_COMPATIBLE})
set(CMAKE_GNUtoMS ON) # Enable compatibility level to exported libraries
@ -24,7 +24,6 @@ else() # Standalone project mode, should not be used for release.
set(RSE_TERRAIN_NAME RSETerrain)
endif()
set(RSP_TERRAIN_LIB_NAME RSPTerrain${PROJECT_VERSION_MAJOR}${PROJECT_VERSION_MINOR})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")

13
Jenkinsfile vendored
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@ -12,7 +12,6 @@ pipeline {
stage('Prepare') {
steps {
cleanWs()
rtConanClient(id: "conan", userHome: "/home/jackcartersmith")
}
}
stage('Build') {
@ -22,20 +21,16 @@ pipeline {
dir("linux") {
checkout([$class: 'GitSCM', branches: [[name: '**']], browser: [$class: 'GiteaBrowser', repoUrl: 'https://git.jcsmith.fr/JCS-Prod/RSE-Terrain'], extensions: [], userRemoteConfigs: [[credentialsId: 'jenkins-ssh', url: 'ssh://git@git.jcsmith.fr:2322/JCS-Prod/RSE-Terrain.git']]])
sh 'git submodule update --init --recursive'
dir("build") {
rtConanRun(clientId: "conan", command: "install .. -pr:b=default -pr:h=default --build=missing")
}
cmakeBuild buildDir: 'build', installation: 'latest', steps: [[args: 'all']]
sh 'conan install . -of build -s build_type=Release -o "&:tools=True" -pr:b=default -pr:h=default --build=missing'
cmakeBuild buildDir: 'build', cmakeArgs: '-DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake -DRSPTERRAIN_SHARED=ON -DRSPTERRAIN_STATIC=OFF -DBUILD_TOOLS=ON -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_BUILD_TYPE=Release', installation: 'latest', steps: [[args: 'all']]
}
},
windows: {
dir("windows") {
checkout([$class: 'GitSCM', branches: [[name: '**']], browser: [$class: 'GiteaBrowser', repoUrl: 'https://git.jcsmith.fr/JCS-Prod/RSE-Terrain'], extensions: [], userRemoteConfigs: [[credentialsId: 'jenkins-ssh', url: 'ssh://git@git.jcsmith.fr:2322/JCS-Prod/RSE-Terrain.git']]])
sh 'git submodule update --init --recursive'
dir("build") {
rtConanRun(clientId: "conan", command: "install .. -pr:b=default -pr:h=windows --build=missing")
}
cmakeBuild buildDir: 'build', cmakeArgs: '-DGNU_HOST=x86_64-w64-mingw32 -DCMAKE_TOOLCHAIN_FILE=../cmake/mingw_cross_toolchain.cmake', installation: 'latest', steps: [[args: 'all']]
sh 'conan install . -of build -s build_type=Release -o "&:tools=True" -pr:b=default -pr:h=windows --build=missing'
cmakeBuild buildDir: 'build', cmakeArgs: '-DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake -DRSPTERRAIN_SHARED=ON -DRSPTERRAIN_STATIC=OFF -DBUILD_TOOLS=ON -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_BUILD_TYPE=Release -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc -DCMAKE_RC_COMPILER=x86_64-w64-mingw32-windres', installation: 'latest', steps: [[args: 'all']]
}
}
)

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@ -43,46 +43,33 @@ Due to issue with copyrights, I can't provide samples... You need to extract HOB
### Dependencies
- libpng (1.6.37)
- obj-lib: as obj file exporter. (https://git.jcsmith.fr/jackcartersmith/obj)
- [zlib](https://www.zlib.net/) (1.3.1)
- [libpng](http://www.libpng.org/pub/png/libpng.html) (1.6.43)
- [obj-lib](https://git.jcsmith.fr/jackcartersmith/obj "obj file exporter")
### Compiling
You can compile on both Windows (MinGW) or native Linux system thanks to CMake, you only need to adjust your dependencies on Windows or use Conan packages manager (https://conan.io).
You can compile on both Windows (MinGW) or native Linux environment thanks to CMake, you only need to adjust your dependencies on Windows or use Conan packages manager (https://conan.io).
libpng16-dev distrib package can be used on debian/ubuntu.
To compile, just clone (**don't forget git submodules**) and launch cmake:
### Compiling
I've a preference for compiling libraries by hand, mainly for backward compatibility, but I recommend using Conan packages manager (https://conan.io) for simplicity. (**Don't forget git submodules**)
```shell
cmake .
make
make install
conan install . -of build -b missing -s build_type=Release -o tools=True -pr:b=default -pr:h=default
cmake --preset conan-release -G "Unix Makefiles"
cmake --build --preset conan-release
```
On Windows system, I can suggest you to use Conan support to help you with dependencies:
On Windows environment, you can use MinGW `-G "MinGW Makefiles"` or Ninja `-G "Ninja"` as CMake generator.
```shell
mkdir build
cd build
conan install .. --build=missing
cmake .. -G "MinGW Makefiles"
make
```
### Compiling (HARDCORE)
If you want to do it manually without Conan support, you will probably need to specify the dependency flags for CMake. Ex:
If you want to do it manually without Conan, you will probably need to specify the dependency flags for CMake. Ex:
`cmake.exe -D"ZLIB_INCLUDE_DIR=zlib/1.2.11/include" -D"ZLIB_LIBRARY=zlib/1.2.11/lib/libzlib.dll.a" -D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" -D"PNG_LIBRARY=libpng/1.6.37/lib/libpng.dll.a" . -G "MinGW Makefiles"`
`cmake.exe -D"ZLIB_INCLUDE_DIR=zlib/1.3.1/include" -D"ZLIB_LIBRARY=zlib/1.3.1/lib/libzlib.dll.a" -D"PNG_PNG_INCLUDE_DIR=libpng/1.6.43/include" -D"PNG_LIBRARY=libpng/1.6.43/lib/libpng.dll.a" . -G "MinGW Makefiles"`
We can also use cross-compilation (after installing `mingw64` and `cmake` packages on your distrib):
```shell
mkdir build && cd build
cmake -DGNU_HOST=x86_64-w64-mingw32 \
-DCMAKE_TOOLCHAIN_FILE=../cmake/mingw_cross_toolchain.cmake \
-D"ZLIB_INCLUDE_DIR=zlib/1.2.11/include" \
-D"ZLIB_LIBRARY=zlib/1.2.11/lib/libzlib.dll.a" \
-D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" \
-D"PNG_LIBRARY=libpng/1.6.37/lib/libpng.dll.a" \
..
cmake --build .
```
I've tested cross-compilation too, but since I want to check that Conan is working properly at each release, I've integrated it into the Jenkins flow using Conan for the cross-abstraction.

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@ -12,7 +12,7 @@ include(CheckCSourceCompiles)
if(BUILD_TOOLS)
# Import needed packages and references their include path
find_package(PNG 1.6.37 REQUIRED)
find_package(PNG 1.6.40 REQUIRED)
include_directories(${PNG_INCLUDE_DIR})
find_package(GLEW REQUIRED)
include_directories(${GLEW_INCLUDE_DIR})
@ -44,9 +44,13 @@ if(BUILD_TOOLS)
endif()
# Link externals libraries to the linker
if (TARGET GLEW::GLEW)
if (TARGET PNG::PNG)
if(RSPTERRAIN_SHARED)
target_link_libraries(rse-terrain PRIVATE rsp-terrain-lib ${PNG_LIBRARIES} ${GLEW_LIBRARIES} ${AUX_LIBS})
target_link_libraries(rse-terrain PRIVATE rsp-terrain-lib PNG::PNG GLEW::GLEW ${AUX_LIBS})
elseif(RSPTERRAIN_STATIC)
target_link_libraries(rse-terrain PRIVATE rsp-terrain-libstatic ${PNG_LIBRARIES} ${GLEW_LIBRARIES} ${AUX_LIBS})
target_link_libraries(rse-terrain PRIVATE rsp-terrain-libstatic PNG::PNG GLEW::GLEW ${AUX_LIBS})
endif()
endif()
endif()
endif()

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@ -1,8 +0,0 @@
SET(CMAKE_SYSTEM_NAME Windows)
IF("${GNU_HOST}" STREQUAL "")
SET(GNU_HOST i586-mingw32msvc)
ENDIF()
# Prefix detection only works with compiler id "GNU"
SET(CMAKE_C_COMPILER ${GNU_HOST}-gcc)
# CMake doesn't automatically look for prefixed 'windres', do it manually:
SET(CMAKE_RC_COMPILER ${GNU_HOST}-windres)

129
conanfile.py Normal file
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@ -0,0 +1,129 @@
import os
from conan import ConanFile
from conan.tools.cmake import CMakeToolchain, CMakeDeps, CMake
from conan.tools.files import copy
from conan.tools.scm import Git, Version
required_conan_version = ">=2.3"
class rse_terrain(ConanFile):
name = "rspterrainlib"
package_type = "library"
version = "2.1.0"
revision_mode = "scm"
license = "GPL-3.0"
author = "JackCarterSmith <jackcartersmith@jcsmith.fr>"
url = "https://git.jcsmith.fr/JCS-Prod/RSE-Terrain"
description = "Rogue Squadron 3D (PC) game terrain files (hmp) extractor"
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeDeps"
options = {
"shared": [True, False],
"tools": [True, False],
"fPIC": [True, False]
}
default_options = {
"shared": True,
"tools": False,
"fPIC": True
}
@property
def _is_msvc(self):
return str(self.settings.compiler) in ["Visual Studio", "msvc"]
#def validate(self):
# if self.settings.os == "Macos":
# raise ConanInvalidConfiguration("MacOS not supported")
def config_options(self):
if self.settings.os == "Windows":
del self.options.fPIC
def configure(self):
self.options["libpng"].shared = True
self.options["libpng"].sse = True
if self.options.shared:
self.options.rm_safe("fPIC")
def requirements(self):
if self.options.tools:
self.requires("glew/2.2.0")
self.requires("zlib/1.3.1")
self.requires("libpng/1.6.43")
def source(self):
git = Git(self)
cargs = ['--single-branch', '--recursive', '--depth', '1', '--branch', 'v' + self.version]
git.clone(url="https://git.jcsmith.fr/JCS-Prod/RSE-Terrain.git", target=".", args=cargs)
# def _patch(self):
# replace_in_file(self, os.path.join(self.source_folder, "RSPTerrainLib", "CMakeLists.txt"),
# 'set_target_properties(rsp-texture-libstatic PROPERTIES OUTPUT_NAME "${RSP_TEXTURE_LIB_NAME}_static")',
# 'set_target_properties(rsp-texture-libstatic PROPERTIES OUTPUT_NAME "${RSP_TEXTURE_LIB_NAME}")')
def export_sources(self):
copy(self, "CMakeLists.txt", self.recipe_folder, self.export_sources_folder)
# def layout(self):
# cmake_layout(self, src_folder='.', build_folder='build')
def generate(self):
tc = CMakeToolchain(self)
tc.cache_variables["RSPTERRAIN_SHARED"] = self.options.shared
tc.cache_variables["RSPTERRAIN_STATIC"] = not self.options.shared
tc.cache_variables["BUILD_TOOLS"] = self.options.tools
#tc.cache_variables["BUILD_DEBUG"] = self.settings.build_type == "Debug"
tc.generate()
#cmdeps = CMakeDeps(self)
#cmpdeps.set_property("zlib", "cmake_find_mode", "both")
#cmpdeps.set_property("libpng", "cmake_find_mode", "both")
#if self.options.shared:
#cmdeps.configuration = "ReleaseShared"
#cmdeps.generate()
for dep in self.dependencies.values():
if len(dep.cpp_info.bindirs) > 0:
if self.settings.os == "Windows":
if self._is_msvc:
copy(self, "*.dll", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin", str(self.settings.build_type)))
else:
copy(self, "*.dll", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin"))
else:
copy(self, "*.so", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin"))
def build(self):
cmbuilder = CMake(self)
#self._patch()
cmbuilder.configure()
cmbuilder.build()
def package(self):
copy(self, "LICENSE", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses"))
copy(self, pattern="*.h", src=os.path.join(self.source_folder, "include"), dst=os.path.join(self.package_folder, "include"))
copy(self, pattern="*.a", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False)
copy(self, pattern="*.so", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False)
copy(self, pattern="*.lib", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False)
copy(self, pattern="*.dll", src=self.build_folder, dst=os.path.join(self.package_folder, "bin"), keep_path=False)
def package_info(self):
self.cpp_info.set_property("cmake_file_name", "RSETerrain")
self.cpp_info.set_property("cmake_target_name", "RSETerrain")
self.cpp_info.set_property("cmake_module_target_name", "RSETerrain::RSETerrain")
self.cpp_info.set_property("cmake_find_mode", "both")
self.cpp_info.names["cmake_find_package"] = "RSETerrain"
self.cpp_info.names["cmake_find_package_multi"] = "RSETerrain"
self.cpp_info.includedirs = ["include"]
prefix = "lib" if self._is_msvc else ""
#suffix = "d" if self.settings.build_type == "Debug" else ""
suffix = ""
major_min_version = f"{Version(self.version).major}{Version(self.version).minor}"
self.cpp_info.libs = ["{}RSETerrain{}{}".format(prefix, major_min_version, suffix)]
if self.settings.os in ["Linux", "Android", "FreeBSD", "SunOS", "AIX"]:
self.cpp_info.system_libs.append("m")

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@ -1,15 +0,0 @@
[requires]
zlib/1.2.12
libpng/1.6.37
glew/2.2.0
[generators]
cmake
cmake_find_package
[options]
libpng:shared=True
glew:shared=True
[imports]
bin, *.dll -> ./bin