Pre-Release master integration #1
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
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@ -0,0 +1,3 @@
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[submodule "src/rlk"]
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path = src/rlk
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url = https://github.com/rlk/obj.git
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@ -1,71 +1,85 @@
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# CMakeLists.txt
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# Written by JackCarterSmith, 2021
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####################################################
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# Written by JackCarterSmith, 2022
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# This code is released under the RSE license.
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####################################################
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cmake_minimum_required(VERSION 3.1)
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cmake_policy(VERSION 3.1)
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# CMake requirement and general configuration
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cmake_minimum_required(VERSION 3.12)
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cmake_policy(VERSION 3.12)
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set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
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# define project
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add_definitions(-DCONF_NO_GL)
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if(DEFINED ENV{CI})
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project(rse-map VERSION $ENV{CI_VERSION}.$ENV{CI_BUILD_NUMBER} DESCRIPTION "RogueSquadron Extractor - Map" LANGUAGES C)
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set(RSE_MAP_NAME $ENV{CI_OUTPUT_NAME}-${PROJECT_VERSION})
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else()
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project(rse-map VERSION 1.0.0 DESCRIPTION "RogueSquadron Extractor - Map" LANGUAGES C)
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set(RSE_MAP_NAME RSE_Map-${PROJECT_VERSION})
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if(DEFINED ENV{MS_COMPATIBLE})
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set(CMAKE_GNUtoMS ON) # Enable compatibility level to exported libraries
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endif()
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/src/config.h @ONLY)
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include(CheckIncludeFile)
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include(CheckCSourceCompiles)
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# needed packages
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add_definitions(-DCONF_NO_GL) # Used for obj-lib to not compile GL part
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#add_definitions(-DNO_PNG_SUPPORT) # Can be used to disable code support for PNG exporting
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# Project definition
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if(DEFINED ENV{CI}) # Jenkins CI integration mode
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project(rse-terrain VERSION $ENV{CI_VERSION}.$ENV{CI_BUILD_NUMBER} DESCRIPTION "RogueSquadron Extractor - Terrain" LANGUAGES C)
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set(RSE_TER_NAME $ENV{CI_OUTPUT_NAME}-${PROJECT_VERSION})
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else() # Standalone project mode, should not be used for release.
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project(rse-terrain VERSION 1.0.0 DESCRIPTION "RogueSquadron Extractor - Terrain" LANGUAGES C)
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set(RSE_TER_NAME RSE_Terrain-${PROJECT_VERSION})
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endif()
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# Push compile infos to source
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/src/config.h @ONLY)
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# Import needed packages and references their include path
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find_package(ZLIB 1.2.11 EXACT REQUIRED)
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include_directories(${ZLIB_INCLUDE_DIR})
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find_package(PNG 1.6.37 EXACT REQUIRED)
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include_directories(${PNG_INCLUDE_DIR})
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#find_package(GLEW REQUIRED)
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#find_package(GLEW REQUIRED) # Enable when GL rendering is ready
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#include_directories(${GLEW_INCLUDE_DIR})
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# define src/headers files
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FILE(GLOB_RECURSE RSE_MAP_SRCS src/*.c)
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FILE(GLOB_RECURSE RSE_MAP_HRDS src/*.h)
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SOURCE_GROUP("Source Files" FILES ${RSE_MAP_SRCS})
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SOURCE_GROUP("Header Files" FILES ${RSE_MAP_HRDS})
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# Define src/headers files
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FILE(GLOB_RECURSE RSE_TER_SOURCES src/*.c)
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FILE(GLOB_RECURSE RSE_TER_HEADERS src/*.h)
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SOURCE_GROUP("Source Files" FILES ${RSE_TER_SOURCES})
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SOURCE_GROUP("Header Files" FILES ${RSE_TER_HEADERS})
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# begin building RSE-Map
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#set(CMAKE_BUILD_TYPE Debug)
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# Building instructions for RSE-Terrain
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if(DEFINED ENV{RSE-WS})
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set(CMAKE_BUILD_TYPE DEBUG)
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endif()
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#include_directories(${CMAKE_CURRENT_SOURCE_DIR})
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add_executable(rse-map ${RSE_MAP_SRCS} ${RSE_MAP_HRDS})
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#set_property(TARGET rse-map PROPERTY C_STANDARD 99)
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set_target_properties(rse-map PROPERTIES OUTPUT_NAME ${RSE_MAP_NAME})
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add_executable(rse-terrain ${RSE_TER_SOURCES} ${RSE_TER_HEADERS}) # Set the inputs for the compiler (srcs&hrds)
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set_property(TARGET rse-terrain PROPERTY C_STANDARD 90)
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set_target_properties(rse-terrain PROPERTIES OUTPUT_NAME ${RSE_TER_NAME}) # Define the executable file name
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# Link externals libraries to the linker
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if(MSVC)
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# msvc does not append 'lib' - do it here to have consistent name
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#set_target_properties(rse-map PROPERTIES PREFIX "lib")
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set_target_properties(rse-map PROPERTIES IMPORT_PREFIX "lib")
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endif()
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if(MSVC)
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target_link_libraries(rse-map ${ZLIB_LIBRARIES} ${PNG_LIBRARIES})
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#set_target_properties(rse-terrain PROPERTIES PREFIX "lib")
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set_target_properties(rse-terrain PROPERTIES IMPORT_PREFIX "lib")
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target_link_libraries(rse-terrain ${ZLIB_LIBRARIES} ${PNG_LIBRARIES} ${GLEW_LIBRARIES})
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else()
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target_link_libraries(rse-map ${ZLIB_LIBRARIES} ${PNG_LIBRARIES} m)
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target_link_libraries(rse-terrain ${ZLIB_LIBRARIES} ${PNG_LIBRARIES} ${GLEW_LIBRARIES} m)
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endif()
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# add GPG signature command
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# GPG signature custom command
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#add_custom_command(
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# OUTPUT ""
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# COMMAND gpg --batch --detach-sign
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# -o ${RSE_MAP_NAME}_${CI_SYS_TARGET}.gpg
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# ${RSE_MAP_NAME}
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# DEPENDS ${RSE_MAP_NAME}
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# -o ${RSE_TER_NAME}_${CI_SYS_TARGET}.gpg
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# ${RSE_TER_NAME}
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# DEPENDS ${RSE_TER_NAME}
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# VERBATIM
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#)
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# install executable
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install(TARGETS rse-map
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# Install project executable
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install(TARGETS rse-terrain
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RUNTIME DESTINATION bin
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)
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67
README.md
67
README.md
@ -1,14 +1,71 @@
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# RogueSquadron Extractor - MAP module
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# RogueSquadron Extractor - TERRAIN module
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Inspired by the work of **dpethes** (https://github.com/dpethes/rerogue) :clap:
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This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream!
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The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...
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All modules are independants. This is the **'MAP'** module.
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All modules are independants. This is the **'TERRAIN'** module.
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:exclamation: **Master branch is ugly for now and should not be used, please take only released versions.** :exclamation:
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[](https://ci.jcsmith.fr/job/JCS-Prod/job/RSE-Terrain/job/master/)
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## MAP MODULE
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## TERRAIN MODULE
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It's extract texture datas from Rogue Squadron 3D (PC) game map files.
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It's extract terrain datas from Rogue Squadron 3D (PC) game map files (hmp).
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This module can do:
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- Interpolate 3D model mesh of the terrain,
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- Export it as OBJ model file (pretty heavy (~15MB), not to be use direcly for display),
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- Export an heightmap-like PNG,
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- Multiple inputs files.
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## TODO
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- Add textures to terrain.
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- Adding LOD method to optimize datas manipulation and rendering.
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- Rewrite OBJ lib...
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- Discover all last unknowns fields, etc.
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### Using
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`RSE-Terrain_"version" [options] <hob files...>` or you can simply drag&drop HOB files on it.
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A futur main program can extract all HOB files directly from DAT file.
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Due to issue with copyrights, I can't provide samples... You need to extract HOB files yourself.
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<img src="https://repo.jcsmith.fr/pictures/rse-terrain.gif" width="620" height="400" />
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### Options
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- -h Print this message
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- -v,-vv Activate verbose/debug output mode respectively
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- -subdir Export outputs to a sub-directory
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- -neg Negative heightmap output
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### Dependencies
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- obj-lib: as obj file exporter. (https://github.com/rlk/obj)
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### Compiling
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:mega: **MSVC compatibility is in progress. Not working for now but you can try to fix error by yourself.**
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You can compile on both Windows (MinGW) or native Linux system thanks to CMake.
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To compile, just clone (**don't forget git submodules**) and launch cmake:
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```shell
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cmake .
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make
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make install
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```
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We can also use cross-compilation (after installing `mingw64` and `cmake` packages on your distrib):
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```shell
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mkdir build && cd build
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cmake -DGNU_HOST=x86_64-w64-mingw32 \
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-DCMAKE_TOOLCHAIN_FILE=../mingw_cross_toolchain.cmake \
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..
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cmake --build .
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```
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@ -1,72 +0,0 @@
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#include "Image_Exporter.h"
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int saveToPNG(RS_IMAGE *img, char *tex_path, char *hmt_fileName) {
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if (tex_path == NULL || img == NULL) return EXIT_FAILURE;
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char export_path[128];
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FILE *_png_f = NULL;
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png_structp png_ptr = NULL;
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png_infop info_ptr = NULL;
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size_t x,y;
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png_byte **row_ptrs = NULL;
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PIXEL_A *pixel = NULL;
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//int pixel_size = 3;
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//int depth = 8; //bit par color channel (RGB)
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if (_options & OUTPUT_DIR) {
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strcpy(export_path, hmt_fileName);
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#ifdef _WIN32
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strcat(export_path, "-out\\");
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#else
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strcat(export_path, "-out/");
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#endif
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strcat(export_path, tex_path);
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} else {
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strcpy(export_path, tex_path);
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}
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strcat(export_path, ".png");
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_png_f = fopen(export_path, "wb");
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if (_png_f == NULL) return EXIT_FAILURE;
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (png_ptr == NULL) {
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fclose(_png_f);
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return EXIT_FAILURE;
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}
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == NULL) {
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fclose(_png_f);
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return EXIT_FAILURE;
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}
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// Set image attributes
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png_set_IHDR(png_ptr, info_ptr, img->width, img->height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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// Init PNG datas
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row_ptrs = png_malloc(png_ptr, img->height * sizeof(png_byte *));
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for (y=0; y<img->height; y++) {
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png_byte *row = png_malloc(png_ptr, img->width*sizeof(PIXEL_A));
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row_ptrs[y] = row;
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for (x=0; x<img->width; x++) {
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pixel = pixelAt(img, x , y);
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if(pixel == NULL) return EXIT_FAILURE;
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*row++ = pixel->_red;
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*row++ = pixel->_green;
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*row++ = pixel->_blue;
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*row++ = pixel->_alpha;
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}
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}
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png_init_io(png_ptr, _png_f);
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png_set_rows(png_ptr, info_ptr, row_ptrs);
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png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
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for (y=0; y<img->height; y++) {
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png_free(png_ptr, row_ptrs[y]);
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}
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png_free(png_ptr, row_ptrs);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(_png_f);
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return EXIT_SUCCESS;
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}
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@ -1,12 +0,0 @@
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#ifndef IMAGE_EXPORTER_H_
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#define IMAGE_EXPORTER_H_
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#include "options.h"
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#include "RS_images.h"
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#include <zlib.h>
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#include <png.h>
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int saveToPNG(RS_IMAGE *img, char *tex_name, char *hmt_fileName);
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#endif
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@ -1,133 +0,0 @@
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/*
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================================================================================
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Name : Map-Extractor.c
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Author : JackCarterSmith
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License : GPL-v3.0
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Description : DAT textures extractor to PNG format with enhanced function in C
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================================================================================
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*/
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#include "Map-Extractor.h"
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int _options; // Global options settings variable
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int main(int argc, char *argv[]) {
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// Init buffer vars
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HMT_FILE *hmt_fdatas = NULL;
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int file_index;
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printf("\n*** RogueSquadron Extractor (RSE) - MAP module - v%s ***\n", VERSION);
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// Check if filenames arguments exist
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if (argc < 2) {
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printf("\n[ERR] No input file/commands specified!\n");
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dispHelp();
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return EXIT_FAILURE; //TODO: implement own error codes system
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}
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_options = checkArgs(argv, argc); // Analyse program arguments
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if (_options == -1) return EXIT_SUCCESS;
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// Do the work
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for (file_index=(_options >> 8) & 0xFF; file_index<argc; file_index++) { // Manage multiple inputs files
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hmt_fdatas = extractDatasFromHMT(argv[file_index]);
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if (hmt_fdatas == NULL) return EXIT_FAILURE;
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if (exportTextures(hmt_fdatas, argv[file_index]) == EXIT_FAILURE) return EXIT_FAILURE;
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purgeHMTFromMemory(hmt_fdatas); // Clean up memory (because I'm a good boy)
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}
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return EXIT_SUCCESS;
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}
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int checkArgs(char *args[], int arg_nbr) {
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int _o = 0x0002; // Default options parameters
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char test[256];
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int i;
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if (arg_nbr > 1) {
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for (i=1; i<arg_nbr; i++) {
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strcpy(test, args[i]);
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if (args[i][0] != '-') break;
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if (strcmp(args[i], "-h") == 0) {
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dispHelp();
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return -1;
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} else if (strcmp(args[i], "-v") == 0) {
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_o |= VERBOSE_ENABLED;
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printf("[OPTN] Verbose enabled.\n");
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} else if (strcmp(args[i], "-no-subdir") == 0) {
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_o &= ~OUTPUT_DIR;
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printf("[OPTN] Extract to current directory.\n");
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} else {
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printf("[ERR] Unknown option: %s\n", args[i]);
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}
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}
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_o = (i << 8) | (_o & 0x00FF);
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}
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return _o;
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}
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void createSubDir(char *dirName) {
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if (dirName == NULL) return;
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char _dir[260]; //TODO: Change directory management
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strcpy(_dir, dirName);
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strcat(_dir, "-out");
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#ifdef _WIN32
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CreateDirectory(_dir, NULL);
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#else
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mkdir(_dir, 0755);
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#endif
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}
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HMT_FILE *extractDatasFromHMT(char *hmt_filename) {
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FILE *_hmtFile = NULL;
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HMT_FILE *hmt_fdatas = NULL;
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_hmtFile = fopen(hmt_filename, "rb");
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if (_hmtFile != NULL) {
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printf("\n=============================================\n[INFO] - Parsing file: %s ...\n", hmt_filename);
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hmt_fdatas = parseHMTFile(_hmtFile);
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if (hmt_fdatas == NULL) printf("[ERR] Failed to parse datas from %s\n", hmt_filename);
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} else {
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printf("\n[ERR] Input file %s not found!\n", hmt_filename);
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}
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fclose(_hmtFile);
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return hmt_fdatas;
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}
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int exportTextures(HMT_FILE *hmt_f, char *filename) {
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int i;
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if(hmt_f->texture_count > 0) {
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if (_options & OUTPUT_DIR) createSubDir(filename);
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for (i=0; i<hmt_f->texture_count; i++) {
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switch (hmt_f->textures_list[i].image.type_) {
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case 0:
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case 1:
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case 3:
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case 4:
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case 5:
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if (saveToPNG(&(hmt_f->textures_list[i].image), hmt_f->textures_list[i].name, filename)) {
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printf("[ERR] Failed saving image file: %s\n", hmt_f->textures_list[i].name);
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return EXIT_FAILURE;
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} else printf("[INFO] Saved image file: %s\n", hmt_f->textures_list[i].name);
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break;
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default:
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printf("[WARN] Can't export %s ! Image type %d not currently supported! (WIP)\n", hmt_f->textures_list[i].name, hmt_f->textures_list[i].image.type_);
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}
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}
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}
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return EXIT_SUCCESS;
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}
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void dispHelp() {
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printf("\n");
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printf("Options:\n -h Print this message\n -v Activate verbose console output\n -no-subdir Extract textures inside current folder\n");
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printf("\n");
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printf("Usage: RSE-Texture_%s [options] <hmt files...>\n", VERSION);
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printf("\n");
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}
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@ -1,26 +0,0 @@
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#ifndef MAP_EXTRACTOR_H_
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#define MAP_EXTRACTOR_H_
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#include <stdio.h>
|
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#include <stdlib.h>
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#include <string.h>
|
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#if defined(_WIN32)
|
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#include <windows.h>
|
||||
#else
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
|
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#include "config.h"
|
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#include "options.h"
|
||||
#include "HMT_Parser.h"
|
||||
#include "RS_images.h"
|
||||
#include "Image_Exporter.h"
|
||||
|
||||
|
||||
void createSubDir(char *dirName);
|
||||
int checkArgs(char *args[], int arg_nbr);
|
||||
HMT_FILE *extractDatasFromHMT(char* hmt_filename);
|
||||
int exportTextures(HMT_FILE *hmt_f, char *filename);
|
||||
void dispHelp();
|
||||
|
||||
#endif
|
168
src/Terrain-Extractor.c
Normal file
168
src/Terrain-Extractor.c
Normal file
@ -0,0 +1,168 @@
|
||||
/**
|
||||
* \file Terrain-Extractor.c
|
||||
* \date 31/07/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Terrain file (hmp) parser with option to export to both Waveform OBJ format and grey-scale PNG heightmap.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#if defined(_WIN32)
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#endif
|
||||
#include "errors_types.h"
|
||||
#include "config.h"
|
||||
#include "options.h"
|
||||
#include "hmp_struct.h"
|
||||
#include "hmp_parser.h"
|
||||
#include "hmp_export.h"
|
||||
|
||||
|
||||
/*
|
||||
* Internal functions declarations
|
||||
*/
|
||||
|
||||
static unsigned int mainProcess(int args_cnt, char* args_value[], T_PROG_OPTIONS* opt_ptr);
|
||||
static void createSubDir(char *dirName);
|
||||
static unsigned char checkInputArgs(T_PROG_OPTIONS* opt_ptr, int p_arg_nbr, char* p_args[]);
|
||||
static void dispHelp();
|
||||
|
||||
|
||||
/*
|
||||
* - MAIN -
|
||||
*/
|
||||
int main(int argc, char *argv[]) {
|
||||
T_PROG_OPTIONS _opts;
|
||||
unsigned char p;
|
||||
|
||||
// Hello world!
|
||||
printf("\n*** RogueSquadron Extractor (RSE) - TERRAIN module - v%s ***\n", VERSION);
|
||||
|
||||
// Check for arguments
|
||||
if (argc < 2) {
|
||||
printf("\n[ERR] No input file/commands specified!\n");
|
||||
dispHelp();
|
||||
return ERROR_ARGS_NULL;
|
||||
}
|
||||
|
||||
// Create options for programs according to user's arguments.
|
||||
p = checkInputArgs(&_opts, argc, argv);
|
||||
if ( p == ERROR_GENERIC ) return NO_ERROR;
|
||||
else if ( p != NO_ERROR ) return p;
|
||||
|
||||
return mainProcess(argc, argv, &_opts);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Private functions definition
|
||||
*/
|
||||
|
||||
static unsigned int mainProcess(int args_cnt, char* args_value[], T_PROG_OPTIONS* p_opts) {
|
||||
unsigned short file_index;
|
||||
T_TERRAIN* terrainStruct = NULL;
|
||||
|
||||
// Manage multiple inputs files
|
||||
for ( file_index = p_opts->input_files_cnt; file_index < args_cnt; file_index++)
|
||||
{
|
||||
printf("\n=============================================\n[INFO] - Parsing file: %s ...\n", args_value[file_index]);
|
||||
terrainStruct = calloc(1, sizeof(T_TERRAIN));
|
||||
// Parse data from HOB file and put in T_HOB structure.
|
||||
if (parseHMPFile(args_value[file_index], terrainStruct, p_opts) != NO_ERROR) {
|
||||
printf("[ERR] Failed to parse datas from %s\n", args_value[file_index]);
|
||||
free(terrainStruct);
|
||||
return ERROR_PROCESS;
|
||||
}
|
||||
|
||||
if (p_opts->output_dir) createSubDir(args_value[file_index]);
|
||||
|
||||
#ifndef NO_PNG_SUPPORT
|
||||
if (exportHeightmapPNG(terrainStruct, args_value[file_index], p_opts) != NO_ERROR)
|
||||
printf("[ERR] Failed to export heightmap to PNG format!\n");
|
||||
else
|
||||
printf("[INFO] Successfully exported heightmap to PNG format.\n");
|
||||
#endif
|
||||
|
||||
if (exportHeightmapOBJ(terrainStruct, args_value[file_index], p_opts) != NO_ERROR)
|
||||
printf("[ERR] Failed to export terrain in OBJ format!\n");
|
||||
else
|
||||
printf("[INFO] Successfully exported terrain in OBJ format.\n");
|
||||
|
||||
cleanUpResources(terrainStruct);
|
||||
}
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
static unsigned char checkInputArgs(T_PROG_OPTIONS* opt_ptr, int p_arg_nbr, char* p_args[]) {
|
||||
char test[256];
|
||||
int i;
|
||||
|
||||
// Set default options
|
||||
opt_ptr->raw = 0;
|
||||
|
||||
if (p_arg_nbr > 1) {
|
||||
for ( i = 1; i < p_arg_nbr; i++) {
|
||||
strcpy(test, p_args[i]);
|
||||
if (p_args[i][0] != '-') break;
|
||||
if (strcmp(p_args[i], "-h") == 0) {
|
||||
dispHelp();
|
||||
return ERROR_GENERIC;
|
||||
} else if (strcmp(p_args[i], "-v") == 0) {
|
||||
opt_ptr->verbose_mode = 1;
|
||||
printf("[OPTN] Verbose enabled.\n");
|
||||
} else if (strcmp(p_args[i], "-vv") == 0) {
|
||||
opt_ptr->verbose_mode = 1;
|
||||
opt_ptr->debug_mode = 1;
|
||||
printf("[OPTN] Debug enabled.\n");
|
||||
} else if (strcmp(p_args[i], "-vvv") == 0) {
|
||||
opt_ptr->verbose_mode = 1;
|
||||
opt_ptr->debug_mode = 1;
|
||||
opt_ptr->god_mode = 1;
|
||||
printf("[OPTN] God damn it!\n");
|
||||
} else if (strcmp(p_args[i], "-subdir") == 0) {
|
||||
opt_ptr->output_dir = 0;
|
||||
printf("[OPTN] Export to sub-directory.\n");
|
||||
} else if (strcmp(p_args[i], "-neg") == 0) {
|
||||
opt_ptr->inverted_HM = 1;
|
||||
printf("[OPTN] Negative heightmap output mode.\n");
|
||||
} else {
|
||||
printf("[ERR] Unknown option: %s\n", p_args[i]);
|
||||
}
|
||||
}
|
||||
|
||||
opt_ptr->input_files_cnt = i;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
return ERROR_ARGS_NULL;
|
||||
}
|
||||
|
||||
static void createSubDir(char *dirName) {
|
||||
if (dirName == NULL) return;
|
||||
char _dir[260]; //TODO: Change directory management
|
||||
strcpy(_dir, dirName);
|
||||
strcat(_dir, "-out");
|
||||
|
||||
#ifdef _WIN32
|
||||
CreateDirectory(_dir, NULL);
|
||||
#else
|
||||
mkdir(_dir, 0755);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void dispHelp() {
|
||||
printf("\n");
|
||||
printf("Options:\n -h Print this message\n");
|
||||
printf(" -v -vv Activate verbose console output\n");
|
||||
printf(" -subdir Export output to a sub-directory\n");
|
||||
printf(" -neg Negative heightmap output\n");
|
||||
printf("\n");
|
||||
printf("Usage: RSE-Terrain_%s [options] <hmp_file>\n", VERSION);
|
||||
printf("\n");
|
||||
}
|
28
src/errors_types.h
Normal file
28
src/errors_types.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
* errors_types.h
|
||||
*
|
||||
* Created on: 26 juil. 2022
|
||||
* Author: JackCarterSmith
|
||||
*/
|
||||
|
||||
//#include "error.h" //TODO: use it as base for error ID
|
||||
|
||||
|
||||
#ifndef SRC_ERRORS_TYPES_H_
|
||||
#define SRC_ERRORS_TYPES_H_
|
||||
|
||||
#ifdef NO_ERROR
|
||||
#undef NO_ERROR
|
||||
#endif
|
||||
#define NO_ERROR 0
|
||||
#define ERROR_GENERIC 1
|
||||
#define ERROR_MEMORY 2
|
||||
#define ERROR_IO 3
|
||||
#define ERROR_PROCESS 4
|
||||
|
||||
#define ERROR_ARGS_NULL 10
|
||||
#define ERROR_ARGS_RANGE 11
|
||||
|
||||
#define ERROR_REALITY_BROKED -1
|
||||
|
||||
#endif /* SRC_ERRORS_TYPES_H_ */
|
156
src/hmp_export.c
Normal file
156
src/hmp_export.c
Normal file
@ -0,0 +1,156 @@
|
||||
/**
|
||||
* \file hmp_export.c
|
||||
* \date 02/08/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Export datas to heightmap PNG and Waveform OBJ format.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#ifndef NO_PNG_SUPPORT
|
||||
#include <zlib.h>
|
||||
#include <png.h>
|
||||
#endif
|
||||
#include "rlk/obj.h"
|
||||
#include "errors_types.h"
|
||||
#include "options.h"
|
||||
#include "hmp_struct.h"
|
||||
#include "hmp_export.h"
|
||||
|
||||
|
||||
#ifndef NO_PNG_SUPPORT
|
||||
unsigned char exportHeightmapPNG(const T_TERRAIN* terrain, const char *out_path, T_PROG_OPTIONS* p_opts) {
|
||||
if (out_path == NULL || terrain == NULL) return ERROR_ARGS_NULL;
|
||||
char export_path[128];
|
||||
FILE *_png_f = NULL;
|
||||
png_structp png_ptr = NULL;
|
||||
png_infop info_ptr = NULL;
|
||||
size_t x,z;
|
||||
png_byte **row_ptrs = NULL;
|
||||
//int pixel_size = 3;
|
||||
//int depth = 8; //bit par color channel (RGB)
|
||||
|
||||
strcpy(export_path, out_path);
|
||||
if (p_opts->output_dir) {
|
||||
#ifdef _WIN32
|
||||
strcat(export_path, "-out\\");
|
||||
#else
|
||||
strcat(export_path, "-out/");
|
||||
#endif
|
||||
strcat(export_path, "heightmap.png");
|
||||
} else {
|
||||
strcat(export_path, "-heightmap.png");
|
||||
}
|
||||
|
||||
_png_f = fopen(export_path, "wb");
|
||||
if (_png_f == NULL) return ERROR_MEMORY;
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if (png_ptr == NULL) {
|
||||
fclose(_png_f);
|
||||
return ERROR_MEMORY;
|
||||
}
|
||||
info_ptr = png_create_info_struct(png_ptr);
|
||||
if (info_ptr == NULL) {
|
||||
fclose(_png_f);
|
||||
return ERROR_MEMORY;
|
||||
}
|
||||
|
||||
// Set image attributes
|
||||
png_set_IHDR(png_ptr, info_ptr, terrain->width * TERRAIN_TILE_SAMPLING, terrain->height * TERRAIN_TILE_SAMPLING, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
||||
|
||||
// Store PNG datas
|
||||
row_ptrs = png_malloc(png_ptr, terrain->height * TERRAIN_TILE_SAMPLING * sizeof(png_byte *));
|
||||
for ( z = 0; z < terrain->height * TERRAIN_TILE_SAMPLING; z++ ) {
|
||||
png_byte *row = png_malloc(png_ptr, terrain->width * TERRAIN_TILE_SAMPLING * sizeof(unsigned char) * 3);
|
||||
row_ptrs[z] = row;
|
||||
for ( x = 0; x < terrain->width * TERRAIN_TILE_SAMPLING; x++ ) {
|
||||
*row++ = terrain->heightmap[x][z];
|
||||
*row++ = terrain->heightmap[x][z];
|
||||
*row++ = terrain->heightmap[x][z];
|
||||
}
|
||||
}
|
||||
|
||||
png_init_io(png_ptr, _png_f);
|
||||
png_set_rows(png_ptr, info_ptr, row_ptrs);
|
||||
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
|
||||
|
||||
for ( z = 0; z < terrain->height * TERRAIN_TILE_SAMPLING; z++ ) {
|
||||
png_free(png_ptr, row_ptrs[z]);
|
||||
}
|
||||
png_free(png_ptr, row_ptrs);
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
|
||||
fclose(_png_f);
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
#endif
|
||||
|
||||
unsigned char exportHeightmapOBJ(const T_TERRAIN* terrain_struct, const char *out_path, T_PROG_OPTIONS* p_opts) {
|
||||
char objExport_path[128];
|
||||
char mtlExport_path[128];
|
||||
obj* objConstruct = NULL;
|
||||
unsigned int i,j,stride;
|
||||
int surfID = 0;
|
||||
float vertexBuff[3] = {0};
|
||||
int indicesBuff[3] = {0};
|
||||
|
||||
if (terrain_struct == NULL || out_path == NULL)
|
||||
return ERROR_ARGS_NULL;
|
||||
|
||||
strcpy(objExport_path, out_path);
|
||||
if (p_opts->output_dir) {
|
||||
#ifdef _WIN32
|
||||
strcat(objExport_path, "-out\\");
|
||||
#else
|
||||
strcat(objExport_path, "-out/");
|
||||
#endif
|
||||
strcat(objExport_path, "heightmap");
|
||||
} else {
|
||||
strcat(objExport_path, "-heightmap");
|
||||
}
|
||||
strcpy(mtlExport_path, objExport_path);
|
||||
strcat(objExport_path, ".obj\0");
|
||||
strcat(mtlExport_path, ".mtl\0");
|
||||
|
||||
objConstruct = obj_create(NULL);
|
||||
|
||||
// Build face/surface material group
|
||||
surfID = obj_add_surf(objConstruct);
|
||||
obj_add_mtrl(objConstruct);
|
||||
|
||||
// Build vertex container
|
||||
for ( i = 0; i < terrain_struct->verticesmap_size; i++ ) {
|
||||
vertexBuff[0] = terrain_struct->verticesmap[i].x;
|
||||
vertexBuff[1] = terrain_struct->verticesmap[i].y;
|
||||
vertexBuff[2] = terrain_struct->verticesmap[i].z;
|
||||
obj_set_vert_v(objConstruct, obj_add_vert(objConstruct), vertexBuff);
|
||||
}
|
||||
|
||||
// Build indices container
|
||||
// Each tile contains 2 triangles, build both of them.
|
||||
// 1-2 2
|
||||
// |/ /|
|
||||
// 3 3-4
|
||||
stride = terrain_struct->width * TERRAIN_TILE_SAMPLING;
|
||||
for ( j = 0; j < terrain_struct->width * TERRAIN_TILE_SAMPLING - 1; j++ ) {
|
||||
for ( i = 0; i < terrain_struct->width * TERRAIN_TILE_SAMPLING - 1; i++ ) {
|
||||
indicesBuff[0] = j * stride + i + 1 - 1; //TODO: -1 needed to compensate the obj constructor. Really need to rewrite my own...
|
||||
indicesBuff[1] = indicesBuff[0] + 1;
|
||||
indicesBuff[2] = indicesBuff[0] + stride;
|
||||
obj_set_poly(objConstruct, surfID, obj_add_poly(objConstruct, surfID), indicesBuff);
|
||||
indicesBuff[0] = indicesBuff[1];
|
||||
indicesBuff[1] = indicesBuff[2] + 1;
|
||||
//indicesBuff[2] = indicesBuff[0] + stride;
|
||||
obj_set_poly(objConstruct, surfID, obj_add_poly(objConstruct, surfID), indicesBuff);
|
||||
}
|
||||
}
|
||||
|
||||
obj_write(objConstruct, objExport_path, NULL, 8);
|
||||
|
||||
obj_delete(objConstruct);
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
17
src/hmp_export.h
Normal file
17
src/hmp_export.h
Normal file
@ -0,0 +1,17 @@
|
||||
/**
|
||||
* \file hmp_export.h
|
||||
* \date 02/08/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Export datas to heightmap PNG and Waveform OBJ format.
|
||||
*/
|
||||
|
||||
#ifndef SRC_HMP_EXPORT_H_
|
||||
#define SRC_HMP_EXPORT_H_
|
||||
|
||||
#ifndef NO_PNG_SUPPORT
|
||||
unsigned char exportHeightmapPNG(const T_TERRAIN* terrain, const char* out_path, T_PROG_OPTIONS* p_opts);
|
||||
#endif
|
||||
unsigned char exportHeightmapOBJ(const T_TERRAIN* terrain_struct, const char *out_path, T_PROG_OPTIONS* p_opts);
|
||||
|
||||
#endif /* SRC_HMP_EXPORT_H_ */
|
180
src/hmp_parser.c
Normal file
180
src/hmp_parser.c
Normal file
@ -0,0 +1,180 @@
|
||||
/**
|
||||
* \file hmp_parser.c
|
||||
* \date 31/07/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Decode terrain file (hmp) structure.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "errors_types.h"
|
||||
#include "options.h"
|
||||
#include "hmp_struct.h"
|
||||
#include "hmp_parser.h"
|
||||
|
||||
|
||||
static void processTilesToHeightmap(T_TERRAIN* terrain, const T_TILE_INDICES* tiles_indices,
|
||||
const T_HMPFILE_TILE* tiles, const unsigned char negativeOutput);
|
||||
static void processHeighmapToVertices(T_TERRAIN* terrain, const float h_scale);
|
||||
|
||||
unsigned char parseHMPFile(const char* fileName, T_TERRAIN* hmp_struct, T_PROG_OPTIONS* p_opts) {
|
||||
unsigned char err = NO_ERROR;
|
||||
long fileSize;
|
||||
FILE* fStream = NULL;
|
||||
char* memFile = NULL;
|
||||
|
||||
float y_scale = 1.0;
|
||||
unsigned int tiles_offset = 0;
|
||||
T_TILE_INDICES* tiles_indices = NULL;
|
||||
T_HMPFILE_TILE* tiles = NULL;
|
||||
|
||||
if (hmp_struct != NULL && fileName != NULL) {
|
||||
// Open file
|
||||
fStream = fopen(fileName, "rb");
|
||||
|
||||
if (fStream != NULL) {
|
||||
// Determine file size in bytes
|
||||
fseek(fStream, 0, SEEK_END);
|
||||
fileSize = ftell(fStream);
|
||||
fseek(fStream, 0, SEEK_SET);
|
||||
if (p_opts->verbose_mode) printf("[DBG] > Input file size: %ld bytes\n\n", fileSize);
|
||||
|
||||
memFile = malloc(fileSize + 1);
|
||||
if (memFile != NULL) {
|
||||
// Copy file in RAM
|
||||
fread(memFile, fileSize, 1, fStream);
|
||||
fclose(fStream);
|
||||
|
||||
// Get header infos
|
||||
y_scale = ((T_HMPFILE_HEADER *)memFile)->height_scale;
|
||||
tiles_offset = ((T_HMPFILE_HEADER *)memFile)->tiles_start_offset;
|
||||
hmp_struct->width = ((T_HMPFILE_HEADER *)memFile)->width_BLK;
|
||||
hmp_struct->height = ((T_HMPFILE_HEADER *)memFile)->height_BLK;
|
||||
|
||||
if (p_opts->verbose_mode) {
|
||||
printf("[DBG] > Height scale: %.8f\n", y_scale);
|
||||
printf("[DBG] > Tiles count: %d\n", ((T_HMPFILE_HEADER *)memFile)->tiles_count);
|
||||
printf("[DBG] > Tiles offset: 0x%X\n", tiles_offset);
|
||||
printf("[DBG] > Terrain size: %dx%d\n", hmp_struct->width, hmp_struct->height);
|
||||
printf("\n");
|
||||
}
|
||||
if (p_opts->god_mode) {
|
||||
printf("[DBG] > Unknown0: %d\n", ((T_HMPFILE_HEADER *)memFile)->unknown0);
|
||||
printf("[DBG] > Unknown1: %d\n", ((T_HMPFILE_HEADER *)memFile)->unknown1);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// Get tiles indices
|
||||
tiles_indices = malloc(hmp_struct->width * hmp_struct->height * sizeof(unsigned short));
|
||||
memcpy(tiles_indices, memFile + sizeof(T_HMPFILE_HEADER),
|
||||
hmp_struct->width * hmp_struct->height * sizeof(unsigned short));
|
||||
|
||||
// Get tiles datas
|
||||
tiles = malloc(((T_HMPFILE_HEADER *)memFile)->tiles_count * sizeof(T_HMPFILE_TILE));
|
||||
memcpy(tiles, memFile + tiles_offset, ((T_HMPFILE_HEADER *)memFile)->tiles_count * sizeof(T_HMPFILE_TILE));
|
||||
|
||||
// Convert tiles datas to raw heightmap
|
||||
processTilesToHeightmap(hmp_struct, tiles_indices, tiles, p_opts->inverted_HM);
|
||||
// Convert tiles datas to terrain vertices
|
||||
processHeighmapToVertices(hmp_struct, y_scale);
|
||||
free(tiles);
|
||||
|
||||
free(tiles_indices);
|
||||
free(memFile);
|
||||
|
||||
} else {
|
||||
fclose(fStream);
|
||||
err = ERROR_MEMORY;
|
||||
printf("[ERR] Can't allocate enough memory for file processing!\n");
|
||||
}
|
||||
} else {
|
||||
err = ERROR_IO;
|
||||
printf("[ERR] Input file %s not found!\n", fileName);
|
||||
}
|
||||
} else err = ERROR_ARGS_NULL;
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
void cleanUpResources(T_TERRAIN* terrain) {
|
||||
unsigned int i;
|
||||
|
||||
if (terrain == NULL) return;
|
||||
|
||||
for ( i = 0; i < terrain->width * TERRAIN_TILE_SAMPLING; i++ )
|
||||
free(terrain->heightmap[i]);
|
||||
|
||||
free(terrain->heightmap);
|
||||
free(terrain->verticesmap);
|
||||
free(terrain);
|
||||
}
|
||||
|
||||
static void processTilesToHeightmap(T_TERRAIN* terrain, const T_TILE_INDICES* tiles_indices, const T_HMPFILE_TILE* tiles, const unsigned char inv_output) {
|
||||
T_TILE_INDICES tiles_idx;
|
||||
unsigned int i,j,k,l;
|
||||
unsigned int heightmap_size_w = terrain->width * TERRAIN_TILE_SAMPLING;
|
||||
unsigned int heightmap_size_h = terrain->height * TERRAIN_TILE_SAMPLING;
|
||||
|
||||
// Build 2D array to contain height values
|
||||
terrain->heightmap = (unsigned char **)malloc(heightmap_size_w * sizeof(unsigned char *));
|
||||
for ( i = 0; i < heightmap_size_w; i++ ) {
|
||||
terrain->heightmap[i] = (unsigned char *)malloc(heightmap_size_h * sizeof(unsigned char));
|
||||
}
|
||||
|
||||
// Select tile
|
||||
for ( i = 0; i < terrain->width; i++ ) {
|
||||
for ( j = 0; j < terrain->height; j++ ) {
|
||||
tiles_idx = tiles_indices[j * terrain->width + i];
|
||||
|
||||
// Get the 5x5 bytes height values for this tile
|
||||
for ( k = 0; k < TERRAIN_TILE_SAMPLING; k++ ) {
|
||||
for ( l = 0; l < TERRAIN_TILE_SAMPLING; l++ ) {
|
||||
if (inv_output) {
|
||||
// Invert Z to set 0,0 origin at bottom left of terrain
|
||||
terrain->heightmap[i*TERRAIN_TILE_SAMPLING+k][(heightmap_size_h-1) - (j*TERRAIN_TILE_SAMPLING+l)] =
|
||||
tiles[tiles_idx].height_values[l][k] + 128;
|
||||
//terrain->heightmap[i*TERRAIN_TILE_SAMPLING+k][j*TERRAIN_TILE_SAMPLING+l] =
|
||||
// tiles[tiles_idx].height_values[l][k] + 128;
|
||||
} else {
|
||||
// Invert Z to set 0,0 origin at bottom left of terrain
|
||||
terrain->heightmap[i*TERRAIN_TILE_SAMPLING+k][(heightmap_size_h-1) - (j*TERRAIN_TILE_SAMPLING+l)] =
|
||||
255 - (tiles[tiles_idx].height_values[l][k] + 128);
|
||||
//terrain->heightmap[i*TERRAIN_TILE_SAMPLING+k][j*TERRAIN_TILE_SAMPLING+l] =
|
||||
// 255 - (tiles[tiles_idx].height_values[l][k] + 128);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void processHeighmapToVertices(T_TERRAIN* terrain, const float h_scale) {
|
||||
unsigned int i,j,k;
|
||||
float w_half,h_half,_h_scale;
|
||||
|
||||
if (terrain->heightmap == NULL) return;
|
||||
|
||||
terrain->verticesmap_size = terrain->width * TERRAIN_TILE_SAMPLING * terrain->height * TERRAIN_TILE_SAMPLING;
|
||||
w_half = terrain->width * 2; // Terrain center defined as mesh center -- sould not be used for game application
|
||||
h_half = terrain->height * 2;
|
||||
_h_scale = h_scale * 2.0 / 10.0; // Convert read scale to display scale, don't known the real operation in game
|
||||
|
||||
// Build vertex list of the terrain
|
||||
terrain->verticesmap = (T_VERTEX *)malloc(terrain->verticesmap_size * sizeof(T_VERTEX));
|
||||
for ( j = 0; j < terrain->height * TERRAIN_TILE_SAMPLING; j++ ) {
|
||||
for ( i = 0; i < terrain->width * TERRAIN_TILE_SAMPLING; i++ ) {
|
||||
k = j * terrain->width * TERRAIN_TILE_SAMPLING + i;
|
||||
terrain->verticesmap[k].x = TERRAIN_MESH_SCALE * (-w_half + i);
|
||||
terrain->verticesmap[k].z = TERRAIN_MESH_SCALE * (-h_half + j);
|
||||
terrain->verticesmap[k].y = terrain->heightmap[i][j] * _h_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
18
src/hmp_parser.h
Normal file
18
src/hmp_parser.h
Normal file
@ -0,0 +1,18 @@
|
||||
/**
|
||||
* \file hmp_parser.h
|
||||
* \date 31/07/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Decode terrain file (hmp) structure.
|
||||
*/
|
||||
|
||||
#include "hmp_struct.h"
|
||||
|
||||
|
||||
#ifndef SRC_HOB_PARSER_H_
|
||||
#define SRC_HOB_PARSER_H_
|
||||
|
||||
unsigned char parseHMPFile(const char* fileName, T_TERRAIN* hmp_struct, T_PROG_OPTIONS* p_opts);
|
||||
void cleanUpResources(T_TERRAIN* terrain);
|
||||
|
||||
#endif /* SRC_HOB_PARSER_H_ */
|
87
src/hmp_struct.h
Normal file
87
src/hmp_struct.h
Normal file
@ -0,0 +1,87 @@
|
||||
/*
|
||||
* hmp_struct.h
|
||||
*
|
||||
* Created on: 31 juil. 2022
|
||||
* Author: JackCarterSmith
|
||||
*/
|
||||
|
||||
#ifndef SRC_HMP_STRUCT_H_
|
||||
#define SRC_HMP_STRUCT_H_
|
||||
|
||||
|
||||
/*
|
||||
* long = 64bits??? (8 Bytes)
|
||||
* int = 32bits (4 Bytes)
|
||||
* short = 16bits (2 Bytes)
|
||||
* car = 8bits (1 Bytes)
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#define PACK
|
||||
#elif defined(__GNUC__)
|
||||
#define PACK __attribute__((packed))
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// HMP file structure
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
typedef struct vector3 { float x,y,z; } T_VECTOR3;
|
||||
typedef T_VECTOR3 T_VERTEX;
|
||||
|
||||
typedef struct terrain {
|
||||
unsigned short width; // Dimension of the height/vertices map
|
||||
unsigned short height;
|
||||
|
||||
unsigned char** heightmap;
|
||||
|
||||
unsigned int verticesmap_size;
|
||||
T_VERTEX* verticesmap;
|
||||
} T_TERRAIN ;
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Declaration of Memory Mapped Structure
|
||||
// Caution: the place of variable is important for correct mapping!
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(push, 1)
|
||||
#endif
|
||||
|
||||
typedef struct PACK hmpfile_header {
|
||||
unsigned int reserved0; //12B of zeros
|
||||
unsigned int reserved1;
|
||||
unsigned int reserved2;
|
||||
|
||||
float reserved3; // Always 0x3F000000
|
||||
float height_scale;
|
||||
float reserved4; // Always 0x3F000000
|
||||
|
||||
unsigned short tiles_count;
|
||||
unsigned short unknown0;
|
||||
|
||||
unsigned int tiles_start_offset;
|
||||
unsigned int unknown1; // Offset to some datas?
|
||||
|
||||
unsigned short width_BLK;
|
||||
unsigned short height_BLK;
|
||||
} T_HMPFILE_HEADER;
|
||||
|
||||
typedef unsigned short T_TILE_INDICES;
|
||||
|
||||
typedef struct PACK hmpfile_tile {
|
||||
unsigned short texmap_id;
|
||||
|
||||
unsigned char unknown0;
|
||||
unsigned char low_height; // LOD application? Clipping? Terrain render quadrants?
|
||||
unsigned char high_height;
|
||||
|
||||
unsigned char height_values[5][5]; // first and last row/column overlap with a neighboring tile, "glue" for tiles, need to be identical to avoid "hill" effect
|
||||
} T_HMPFILE_TILE;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
#endif /* SRC_HMP_STRUCT_H_ */
|
@ -1,9 +1,38 @@
|
||||
/**
|
||||
* \file options.h
|
||||
* \date 29/07/2022
|
||||
* \author JackCarterSmith
|
||||
* \copyright GPL-v3.0
|
||||
* \brief Shared options structure definition and declaration.
|
||||
*/
|
||||
|
||||
#ifndef OPTIONS_H_
|
||||
#define OPTIONS_H_
|
||||
|
||||
#define VERBOSE_ENABLED 0x0001
|
||||
#define OUTPUT_DIR 0x0002
|
||||
// Number of height values to take for computing terrain (default: 4)
|
||||
#define TERRAIN_TILE_SAMPLING 4
|
||||
|
||||
extern int _options;
|
||||
// Scale value for vertex grid constructor (default: 0.1)
|
||||
#define TERRAIN_MESH_SCALE 0.1
|
||||
|
||||
#endif
|
||||
/// Options structure
|
||||
typedef union u_prog_options {
|
||||
struct {
|
||||
unsigned char verbose_mode:1; //!< Output simple details about ID and other "light" things.
|
||||
|
||||
unsigned char output_dir:1; //!< Export extracted datas to a sub-directory.
|
||||
unsigned char inverted_HM:1; //!< Enable negative heightmap output.
|
||||
|
||||
unsigned char reserved0:6; //!< For future use.
|
||||
|
||||
unsigned char debug_mode:1; //!< Output all values of faces, indices and vertices and others "heavy" things.
|
||||
unsigned char god_mode:1; //!< Dev only. Output experimental values.
|
||||
|
||||
unsigned char reserved1:6; //!< For future use.
|
||||
|
||||
unsigned short input_files_cnt; //!< Internal files counters.
|
||||
};
|
||||
unsigned int raw; //!< Raw options access for bit-masking or memory copy/compare.
|
||||
} T_PROG_OPTIONS ;
|
||||
|
||||
#endif /* OPTIONS_H_ */
|
||||
|
1
src/rlk
Submodule
1
src/rlk
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 48a6916526d043691bb3f9e38676fbc99995da10
|
Loading…
x
Reference in New Issue
Block a user