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# RogueSquadron Data Extractor - Texture module
# RogueSquadron Data Extractor - TEXTURE module
This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream!
The compilation consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps...
The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...
This is the **TEXTURE** module.
**CAUTION! This module is in very alpha! Don't use it for the moment.**
## TEXTURE MODULE
The texture module unpack texture data from original DAT files.
It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT).
### Dependencies
- zlib (1.2.3)
- libpng (1.2.37)
### Compiling
You can compile on both Windows or Linux system, you only need to adjust your dependencies.
Makefile is on the route...
*Makefile is coming...*
### Using
`TEXTractor <HMT_file>`