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# RogueSquadron Data Extractor - Texture module
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# RogueSquadron Data Extractor - TEXTURE module
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This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream!
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This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream!
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The compilation consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps...
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The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...
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This is the **TEXTURE** module.
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**CAUTION! This module is in very alpha! Don't use it for the moment.**
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## TEXTURE MODULE
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## TEXTURE MODULE
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The texture module unpack texture data from original DAT files.
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It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT).
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### Dependencies
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### Dependencies
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- zlib (1.2.3)
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- zlib (1.2.3)
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- libpng (1.2.37)
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- libpng (1.2.37)
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### Compiling
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### Compiling
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You can compile on both Windows or Linux system, you only need to adjust your dependencies.
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You can compile on both Windows or Linux system, you only need to adjust your dependencies.
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Makefile is on the route...
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*Makefile is coming...*
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### Using
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`TEXTractor <HMT_file>`
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