v2.1 - Add material getter methods #9
4
.gitignore
vendored
4
.gitignore
vendored
@ -15,8 +15,8 @@
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# Precompiled Headers
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*.gch
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*.pch
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RSPTerrainLib/src/config.h
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RSETerrain/src/config.h
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RSPTextureLib/src/config.h
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RSETexture/src/config.h
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# Libraries
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*.lib
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@ -20,7 +20,7 @@ if(DEFINED ENV{CI}) # Jenkins CI integration mode
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project(rse-texture VERSION $ENV{CI_VERSION}.$ENV{CI_BUILD_NUMBER} DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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set(RSE_TEXTURE_NAME $ENV{CI_OUTPUT_NAME})
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else() # Standalone project mode, should not be used for release.
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project(rse-texture VERSION 2.0.0 DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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project(rse-texture VERSION 2.1.0 DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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set(RSE_TEXTURE_NAME RSETexture)
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endif()
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set(RSP_TEXTURE_LIB_NAME RSPTexture${PROJECT_VERSION_MAJOR}${PROJECT_VERSION_MINOR})
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2
Jenkinsfile
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2
Jenkinsfile
vendored
@ -5,7 +5,7 @@ pipeline {
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}
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environment {
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CI_OUTPUT_NAME = "RSETexture"
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CI_VERSION = "2.0.1"
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CI_VERSION = "2.1.0"
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CI_BUILD_NUMBER = "$BUILD_NUMBER"
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}
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stages {
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@ -54,6 +54,8 @@ extern "C" {
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*/
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RSPTEXTURE_EXTERN char* RSPTexture_getVersion( void );
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RSPTEXTURE_EXTERN T_RSPTEXTURE_HMT* RSPTexture_createHMT( void );
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/**
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* @brief Run texture parser for the specified file in file system.
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* @details Texture library can process HMT file from file system. It's a easy
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@ -88,6 +90,26 @@ RSPTEXTURE_EXTERN unsigned short RSPTexture_processHMTFileMemory(
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const RSPTEXTURE_PARAMETERS params
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);
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/**
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* @brief Parse HMT materials for specific ID.
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* @pre HMT structure should be processed with RSPTexture_processHMTFile()
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* or RSPTexture_processHMTMemFile() before.
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*
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* @param[in] pHmt HMT texture structure to be analyzed.
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* @param[in] mat_id ID of the material.
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*
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* @return Pointer to T_RSPTEXTURE_MATERIAL if found or NULL otherwise.
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*/
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RSPTEXTURE_EXTERN T_RSPTEXTURE_MATERIAL* RSPTexture_getMaterialFromID(
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const T_RSPTEXTURE_HMT* pHmt, const unsigned short mat_id
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);
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RSPTEXTURE_EXTERN char* RSPTexture_getMaterialName( const T_RSPTEXTURE_MATERIAL* mat );
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RSPTEXTURE_EXTERN float RSPTexture_getMaterialOpacity( const T_RSPTEXTURE_MATERIAL* mat );
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RSPTEXTURE_EXTERN float RSPTexture_getMaterialAmbient( const T_RSPTEXTURE_MATERIAL* mat );
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/**
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* @brief Clean HMT object and it's childrens from memory.
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* @param[in] hmtStruct Pointer to data to be cleaned up.
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@ -44,15 +44,13 @@ typedef struct r8g8b8 { unsigned char r,g,b; } T_R8G8B8;
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typedef struct r8g8b8a8 { unsigned char r,g,b,a; } T_R8G8B8A8;
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#endif
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typedef enum e_mat_type {
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RSPTEX_MAT_TYPE_TEXTURED = 1,
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RSPTEX_MAT_TYPE_SOLID = 2
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} RSPTEX_MAT_TYPE;
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typedef unsigned char T_SAMPLE;
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typedef struct rsptexture_material {
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unsigned char name[17]; // 16 + 1 string ending \0
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unsigned short type;
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unsigned short texture_index; //TODO: pointer to a T_RSPTEXTURE_TEXTURE element?
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} T_RSPTEXTURE_MATERIAL;
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typedef struct rsptexture_texture {
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unsigned char name[17]; // 16 + 1 string ending \0
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unsigned short width;
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@ -61,15 +59,22 @@ typedef struct rsptexture_texture {
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unsigned char type;
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unsigned char sample_bits;
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unsigned int palette_entries;
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T_R8G8B8A8 alpha_color;
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unsigned int palette_offset; //TODO: useless?
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unsigned int pixels_offset; //TODO: useless?
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T_R8G8B8A8* pixels;
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} T_RSPTEXTURE_TEXTURE;
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typedef struct rsptexture_material {
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unsigned short id;
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unsigned char name[17]; // 16 + 1 string ending \0
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RSPTEX_MAT_TYPE type;
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float opacity; //TODO: temporary, need to be defined
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float ambient; //TODO: temporary, need to be defined
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T_RSPTEXTURE_TEXTURE* texture;
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} T_RSPTEXTURE_MATERIAL;
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typedef struct rsptexture_hmt {
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unsigned int materials_count;
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unsigned int textures_count;
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@ -1,6 +1,6 @@
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/**
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* @file RSPTexture.c
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* @date 25/08/2022
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* @date 31/08/2022
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* @author JackCarterSmith
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* @copyright GPL-v3.0
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* @brief HMT textures datas parser and export to PNG format.
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@ -17,10 +17,20 @@
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#include "RSPTexture.h"
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/*
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* Libs interface
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*/
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inline char* RSPTexture_getVersion( void ) {
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return PRG_VERSION;
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}
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/*
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* HMT parser
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*/
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T_RSPTEXTURE_HMT* RSPTexture_createHMT( void ) {
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return calloc(1, sizeof(T_RSPTEXTURE_HMT));
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}
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unsigned short RSPTexture_processHMTFile( T_RSPTEXTURE_HMT* hmtStruct, const char* const filePath,
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const RSPTEXTURE_PARAMETERS params ) {
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@ -37,7 +47,35 @@ unsigned short RSPTexture_processHMTFileMemory( T_RSPTEXTURE_HMT* hmtStruct, con
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return RSP_TextureLib_ParseHMTMemFile((MEMFILE)memFilePtr, hmtStruct, ¶ms);
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}
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void RSPTexture_freeHMT(T_RSPTEXTURE_HMT* hmtStruct) {
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/*
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* Material utilities
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*/
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T_RSPTEXTURE_MATERIAL* RSPTexture_getMaterialFromID( const T_RSPTEXTURE_HMT* pHmt, const unsigned short mat_id ) {
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if ( pHmt == NULL ) return NULL;
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if ( pHmt->materials == NULL ) return NULL;
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return &(pHmt->materials[mat_id]);
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}
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char* RSPTexture_getMaterialName( const T_RSPTEXTURE_MATERIAL* mat ) {
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if ( mat == NULL ) return NULL;
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return (char*)mat->name;
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}
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float RSPTexture_getMaterialOpacity( const T_RSPTEXTURE_MATERIAL* mat ) {
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if ( mat == NULL ) return 1.0;
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return mat->opacity;
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}
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float RSPTexture_getMaterialAmbient( const T_RSPTEXTURE_MATERIAL* mat ) {
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if ( mat == NULL ) return 1.0;
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return mat->ambient;
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}
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void RSPTexture_freeHMT( T_RSPTEXTURE_HMT* hmtStruct ) {
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unsigned int i;
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if (hmtStruct == NULL) return;
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@ -1,6 +0,0 @@
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#ifndef CONFIG_H_
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#define CONFIG_H_
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#define PRG_VERSION "2.0.0"
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#endif /* CONFIG_H_ */
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@ -117,14 +117,15 @@ static unsigned short ExtractTextureHMT(T_RSPTEXTURE_HMT* pHmtStruct, const MEMF
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if (pParams->verbose_mode) printf("[DBG] > Texture offset: 0x%X\n", pHmtStruct->texture_offset);
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printf("\n");
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// Get materials if any
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if (pHmtStruct->materials_count > 0)
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errorCode |= ExtractMaterials(pHmtStruct, pMemfile, pParams);
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// Get textures if any
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if (pHmtStruct->textures_count > 0)
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errorCode |= ExtractTextures(pHmtStruct, pMemfile, pParams);
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// Get materials if any and link them to texture
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if (pHmtStruct->materials_count > 0)
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errorCode |= ExtractMaterials(pHmtStruct, pMemfile, pParams);
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return errorCode;
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}
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@ -156,19 +157,35 @@ static unsigned short ExtractMaterials(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMe
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// Get material datas
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pHmt->materials[i].type = ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->type;
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pHmt->materials[i].texture_index = ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->texture_index; // Texture index is only for texture "type" (1)
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pHmt->materials[i].id = ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->texture_index;
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// If material is textured, the linked texture correspond to tex_index in textures array.
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if (pHmt->materials[i].type == RSPTEX_MAT_TYPE_TEXTURED) pHmt->materials[i].texture = pHmt->textures + pHmt->materials[i].id;
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else pHmt->materials[i].texture = NULL;
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pHmt->materials[i].opacity = ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved1;
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pHmt->materials[i].ambient = ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved0;
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if (pParams->verbose_mode) {
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printf("[INFO] > Material name: %s\n", pHmt->materials[i].name);
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printf("[INFO] > Material type: %d\n", pHmt->materials[i].type);
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printf("[INFO] > Material text. index: %d (valid if type == 1)\n", pHmt->materials[i].texture_index);
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printf("[INFO] > Material id: %d\n", pHmt->materials[i].id);
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printf("[INFO] > Material text. index: %d\n", i);
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if (pHmt->materials[i].type == RSPTEX_MAT_TYPE_TEXTURED)
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printf("[INFO] > Linked texture name: %s (should correspond to material name)\n", pHmt->materials[i].texture->name);
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}
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/*
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* Unassigned generic material datas :
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* - Transparent
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* - Ambient (global)
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* - Diffuse (environnement)
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* - Specular (self)
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*/
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if (pParams->debug_mode) {
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printf("[DBG] > Material reserved0: %.8f\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved0);
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printf("[DBG] > Material reserved1: %.8f\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved1);
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printf("[DBG] > Material reserved0: %.8f\n", pHmt->materials[i].ambient);
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printf("[DBG] > Material reserved1: %.8f\n", pHmt->materials[i].opacity);
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printf("[DBG] > Material reserved2 (zero): 0x%X\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
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sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved2);
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printf("[DBG] > Material reserved3 (0xA): 0x%X\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
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@ -193,6 +210,7 @@ static unsigned short ExtractMaterials(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMe
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static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMemfile, const RSPTEXTURE_PARAMETERS* pParams) {
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T_R8G8B8* _palette = NULL;
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T_SAMPLE* _samples = NULL;
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unsigned int palette_offset, pixels_offset;
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unsigned int i;
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if (pHmt == NULL || pMemfile == NULL) return RSPLIB_ERROR_ARGS_NULL;
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@ -245,9 +263,9 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
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sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.transparent_color, sizeof(T_R8G8B8A8));
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// Get texture datas offsets
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pHmt->textures[i].pixels_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
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pixels_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
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sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->pixels_offset;
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pHmt->textures[i].palette_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
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palette_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
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sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->palette_offset;
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// Get texture name
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@ -268,8 +286,8 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
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printf("[DBG] > Texture unknown0: 0x%X\n", ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.unknown0);
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if (((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.reserved0 != 1)
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printf("[DBG] > Texture: Always 1 different.\n");
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printf("[DBG] > Texture palette offset: 0x%X\n", pHmt->textures[i].palette_offset);
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printf("[DBG] > Texture pixels offset: 0x%X\n", pHmt->textures[i].pixels_offset);
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printf("[DBG] > Texture palette offset: 0x%X\n", palette_offset);
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printf("[DBG] > Texture pixels offset: 0x%X\n", pixels_offset);
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}
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// Retrieve palette datas from HMT file
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@ -278,7 +296,7 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
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case 256:
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_palette = (T_R8G8B8 *)realloc(_palette, sizeof(T_R8G8B8) * pHmt->textures[i].palette_entries);
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if (_palette)
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memcpy(_palette, pMemfile + pHmt->textures[i].palette_offset, sizeof(T_R8G8B8) * pHmt->textures[i].palette_entries);
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memcpy(_palette, pMemfile + palette_offset, sizeof(T_R8G8B8) * pHmt->textures[i].palette_entries);
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else return RSPLIB_ERROR_MEMORY;
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break;
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default:
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@ -289,7 +307,7 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
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//TODO: better approach?
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_samples = (T_SAMPLE *)realloc(_samples, pHmt->textures[i].width * pHmt->textures[i].height * pHmt->textures[i].sample_bits / 8);
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if (_samples) {
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memcpy(_samples, pMemfile + pHmt->textures[i].pixels_offset, pHmt->textures[i].width * pHmt->textures[i].height * pHmt->textures[i].sample_bits / 8);
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memcpy(_samples, pMemfile + pixels_offset, pHmt->textures[i].width * pHmt->textures[i].height * pHmt->textures[i].sample_bits / 8);
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//if (pHmt->textures[i].type == 2) memcpy(pHmt->textures[i].samples, pMemfile + pHmt->textures[i].pixels_offset, pHmt->textures[i].width * pHmt->textures[i].height * pHmt->textures[i].sample_bits / (8 * 4)); //TODO: manage texture type 2
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} else return RSPLIB_ERROR_MEMORY;
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@ -46,10 +46,10 @@ typedef struct PACK hmtfile_material {
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unsigned short type; // 1 - Material with texture / 2 - Material without texture
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unsigned short texture_index;
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float reserved0; // misc.
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float reserved1; // Always 1.0f
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float reserved0; // misc. Diffuse? Transparent?
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float reserved1; // Always 1.0f Ambient?
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unsigned int reserved2; // Zero
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unsigned int reserved2; // Zero Specular?
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unsigned int reserved3; // 0x0A
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unsigned char name[16];
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|
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