95 lines
3.5 KiB
CMake
95 lines
3.5 KiB
CMake
# CMakeLists.txt
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####################################################
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# Written by JackCarterSmith, 2022
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# This code is released under the RSE license.
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####################################################
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# CMake requirement and general configuration
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cmake_minimum_required(VERSION 3.15)
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cmake_policy(VERSION 3.15)
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set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
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if(DEFINED ENV{MS_COMPATIBLE})
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set(CMAKE_GNUtoMS ON) # Enable compatibility level to exported libraries
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endif()
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# Project definition
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if(DEFINED ENV{CI}) # Jenkins CI integration mode
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project(rse-texture VERSION $ENV{CI_VERSION}.$ENV{CI_BUILD_NUMBER} DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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set(RSE_TEXTURE_NAME $ENV{CI_OUTPUT_NAME})
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else() # Standalone project mode, should not be used for release.
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project(rse-texture VERSION 2.1.0 DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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set(RSE_TEXTURE_NAME RSETexture)
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endif()
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set(RSP_TEXTURE_LIB_NAME RSPTexture${PROJECT_VERSION_MAJOR}${PROJECT_VERSION_MINOR})
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set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
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set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")
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set(INSTALL_INC_DIR "${CMAKE_INSTALL_PREFIX}/include" CACHE PATH "Installation directory for headers")
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# Compilation option
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option(RSPTEXTURE_SHARED "Build shared lib" ON)
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option(RSPTEXTURE_STATIC "Build static lib" ON)
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option(BUILD_TOOLS "Build lib tools" ON)
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# Push compile infos to source
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/RSPTextureLib/src/config.h @ONLY)
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#configure_file(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/RSETexture/src/config.h @ONLY)
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# The project is divided in two parts:
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# - RSPTextureLib is the parser library for textures data, it's take HMT file as input and output extracted datas.
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# It is intended to be used by others apps like rendering engine or others.
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# - RSETexture is the standalone application of the library, take HMT file in argument and output PNG file.
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# Artists or users can directly use this program to retrieve data in common datas format.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
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unset(RSE_TEXTURE_TARGETS_LIST)
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add_subdirectory(RSPTextureLib)
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add_subdirectory(RSETexture)
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if(RSPTEXTURE_SHARED)
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list(APPEND RSE_TEXTURE_TARGETS_LIST rsp-texture-lib)
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endif()
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if(RSPTEXTURE_STATIC)
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list(APPEND RSE_TEXTURE_TARGETS_LIST rsp-texture-libstatic)
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endif()
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if(NOT RSE_TEXTURE_TARGETS_LIST)
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message(SEND_ERROR
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"No library variant selected to build. "
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"Please enable at least one of the following options: "
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"RSPTEXTURE_STATIC, RSPTEXTURE_SHARED")
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endif()
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if(BUILD_TOOLS)
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list(APPEND RSE_TEXTURE_TARGETS_LIST rse-texture)
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endif()
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# GPG signature custom command
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#add_custom_command(
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# OUTPUT ""
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# COMMAND gpg --batch --detach-sign
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# -o ${RSE_MOD_NAME}_${CI_SYS_TARGET}.gpg
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# ${RSE_MOD_NAME}
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# DEPENDS ${RSE_MOD_NAME}
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# VERBATIM
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#)
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# Install dependancies
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install(FILES ${PROJECT_BINARY_DIR}/bin/libpng16.dll
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DESTINATION ${INSTALL_BIN_DIR})
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# Install library includes
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install(FILES ${RSP_PUBLIC_HRDS} DESTINATION ${INSTALL_INC_DIR})
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# Install project artifacts
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install(TARGETS ${RSE_TEXTURE_TARGETS_LIST}
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RUNTIME DESTINATION ${INSTALL_BIN_DIR}
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LIBRARY DESTINATION ${INSTALL_LIB_DIR}
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ARCHIVE DESTINATION ${INSTALL_LIB_DIR}
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)
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