JackCarterSmith 93d9689cfe Done textures decoder
Next step, convert to PNG format
2019-07-04 16:26:38 +02:00
2019-07-04 16:26:38 +02:00
2019-07-02 20:00:43 +02:00
2019-07-02 18:26:21 +02:00
2019-07-02 20:00:43 +02:00
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RogueSquadron Data Extractor - TEXTURE module

This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream! The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...

This is the TEXTURE module.

CAUTION! This module is in very alpha! Don't use it for the moment.

TEXTURE MODULE

It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT).

Dependencies

  • zlib (1.2.3)
  • libpng (1.2.37)

Compiling

You can compile on both Windows or Linux system, you only need to adjust your dependencies. Makefile is coming...

Using

TEXTractor <HMT_file>

Description
Rogue Squadron 3D (PC) game textures files (HMT) extractor
Readme 216 KiB
2022-09-18 16:01:18 +02:00
Languages
C 71.5%
CMake 19.7%
Python 8.8%