147 Commits

Author SHA1 Message Date
otavepto
e03ed9e1cd separate header file for OS detection 2024-06-30 03:18:39 +03:00
otavepto
e35e2e5a4e compare language value of steam_settings/achievements.json case-insensitive 2024-06-30 03:18:39 +03:00
otavepto
4b49edbf5e improve usage of std::string_view, passing them as const ref is useless since they don't allocated anything and cheap to copy (no allocations) 2024-06-30 03:18:39 +03:00
otavepto
02432c7f8f fix that comment 2024-06-23 19:16:44 +03:00
otavepto
6ee0628750 add a new option save_only_higher_stat_achievement_progress and enable it by default toa void progress spam from stats which are tied to an achievement 2024-06-23 19:16:44 +03:00
otavepto
de03379602 add an option to allow the game to change unknown stats 2024-06-23 19:16:44 +03:00
otavepto
b67cb48f38 change default notification duration 2024-06-21 21:53:53 +03:00
otavepto
fcb40ac86d allow specifying durations for each notification type 2024-06-20 21:49:22 +03:00
otavepto
9e15af4ec8 fix the conditions for progress indication + remove invalid code when resetting stats 2024-06-19 15:09:19 +03:00
otavepto
706422661a wrap proto includes to avoid build warnings 2024-06-16 19:09:01 +03:00
otavepto
eb78b5bf0b wrap mbedtls includes to avoid build warnings 2024-06-16 19:09:01 +03:00
otavepto
3bc609c9a3 move gamepad to libs/ 2024-06-16 19:09:01 +03:00
otavepto
d1d5416d62 implement isteamgamestats 2024-06-16 19:08:44 +03:00
Detanup01
65521debe6 fix those requests 2024-06-14 19:10:12 +03:00
Detanup01
4390cc1616 isteamvideo001 interface added 2024-06-14 19:10:12 +03:00
otavepto
b75b5ee282 exit on missing interface instead of returning a pointer 2024-06-08 16:14:12 +03:00
otavepto
f2e9062242 refactor the PRINT_DEBUG, only one definition, and make the function name macro public 2024-06-07 20:20:41 +03:00
otavepto
f7c7d79e0a restore accidentally removed flag for ipv6 for SteamClient020 + VS warning fix + small refactor 2024-06-07 19:55:30 +03:00
otavepto
663f1a9350 new option to disable overlay progress notifications 2024-06-06 23:19:13 +03:00
otavepto
f81ba95732 * common helper for killable threads + remove dedicated class for background thread
* avoid overriding SteamPath env var in `SteamAPI_GetSteamInstallPath()`
2024-06-04 21:58:04 +03:00
otavepto
86eb8aa2d0 refactor background thread into a separate .cpp file 2024-06-02 05:16:22 +03:00
otavepto
ba1de0165d refactor steam_client a little + create setters/getters instead of directly modifying fields 2024-06-02 05:16:22 +03:00
otavepto
cae3e5617f added a way to pretty-print functions for MinGw 2024-06-02 05:15:45 +03:00
otavepto
d2ee753b78 win32_lean_and_mean 2024-06-02 05:15:45 +03:00
otavepto
e38172dc1b fix steamclient_experimental compilation with mingw 2024-06-02 05:15:45 +03:00
otavepto
9289cc9528 add missing functions (SDK) defs for msys2 (GNU/Windows) on windows 2024-06-02 05:15:45 +03:00
otavepto
36943fbfe6 trial to see if this dummy implementation will fix msys2 compilation on windows 2024-06-02 05:15:45 +03:00
otavepto
77c2d76bb2 fix inverted condition resulting in a missing import for the api dll 2024-06-01 02:19:42 +03:00
otavepto
6c1ea7edd5 solve compile error due to usage of microsoft-specific constructor when building on win with msys2 2024-05-22 05:29:20 +03:00
otavepto
1f51518734 use the macro extension ##__VA_ARGS on windows to allow gcc compilation via msys2 2024-05-22 03:27:47 +03:00
otavepto
f2579ee7f8 nah screw it 2024-05-12 19:38:16 +03:00
otavepto
8e73e0c516 todo note to detect macos during build 2024-05-12 05:33:23 +03:00
otavepto
25043697c3 ensure GNUC is defined for linux builds + warn for unrecognized os 2024-05-12 05:03:56 +03:00
Detanup01
c477a031ac steam screenshot 2024-05-10 19:43:03 +03:00
otavepto
6fbc37630b * special function for the overlay Steam_Friends::get_friend_rich_presence_silent to avoid spamming the debug log
* refactor private method name
2024-05-06 21:29:59 +03:00
otavepto
60e003a925 added missing inheritance from interface ISteamUser022 to the class Steam_User 2024-05-05 17:20:18 +03:00
otavepto
e5d1a8bda7 separate .h/.cpp files 2024-05-03 03:33:46 +03:00
otavepto
6e4c42410c * added 2 new options to the overlay appearance Notification_Margin_x and Notification_Margin_y
* updated the built-in overlay appearance & the example overlay ini file with a darker look and feel + changed some defaults
2024-04-30 08:38:38 +03:00
otavepto
5cd5f814e6 * use corresponding steam types for auth functions
* corrected the ticket size in `Auth_Manager::getWebApiTicket`
2024-04-30 00:26:43 +03:00
Detanup01
d6a4b7f0ba no more copy if the size is bigger than the ticket 2024-04-29 22:52:33 +03:00
Detanup01
be42ac9b13 Checking if its bigger than max
and returning 0 if it is
2024-04-29 22:52:33 +03:00
otavepto
e2980d100e * use std::filesystem::u8path to support utf-8
* don't sanitize paths in settings_parser since it removes the colon ':', preventing the usage of absolute paths on Windows like 'C:\aa\bb'
2024-04-28 19:44:56 +03:00
otavepto
303cdd2878 * don't merge steam preowned ids with user dlc list or installed apps list
* disable steam preowned ids by default and make it an opt-in option
* deprecate `disable_steam_preowned_ids` in favor of `enable_steam_preowned_ids`
2024-04-28 19:44:10 +03:00
otavepto
9f1e09b97a * fix the animation timing, the notification start_time must be in millisec to avoid losing precision
* convert the animation duration to millisec once during settings parsing
* decrease the notification margin from 10.0 to 5.0, it looked way shifted on larger screens
* pass around instances on std::chrono instead of float, use float in the final stage when processing/operating-on the time (if needed)
* decrease the animation duration to 0.35 sec, looks more swishy!
2024-04-28 10:30:01 +03:00
schmurger
2eab708bb6 Added configuration for notification animation duration 2024-04-28 10:30:01 +03:00
otavepto
21cce304e8 * revert the changes to the notifications heights + calculate all notifications heights dynamically
* added a new button to the overlay `"Test achievement"` which triggeres a test achievement
* added a new overlay appearance option `Achievement_Unlock_Datetime_Format` which allows changing the date/time format of the unlocked achievements
* removed the condition which disabled the overlay sounds when it is shown
2024-04-25 03:17:36 +02:00
schmurger
d0193b953d Improve achievement notification 2024-04-24 19:52:05 +02:00
otavepto
6b71752fc0 don't bypass local_storage when saving .ini files in settings_parser 2024-04-23 02:16:02 +02:00
otavepto
68a65696e5 don't use global appdata path in matchmaking + matchmaking_servers, instead used current/active save directory, in case we're using local_save_path 2024-04-23 02:16:02 +02:00
otavepto
3dc17a8bc4 ability to get global settings files size + current user save path in local_storage, needed in case we are now using a custom local_save_path 2024-04-23 02:16:02 +02:00