39 lines
2.0 KiB
Markdown
39 lines
2.0 KiB
Markdown
## What is this ?
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This experimental build of the emulator:
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* Blocks all outgoing connections from the game to non-LAN IPs
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* Lets you use CPY style cracks that use the `steam_api` dll to patch the exe in memory when the `SteamAPI_Init()` method is called
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* Can load extra dlls in memory via `LoadLibraryW()`
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Mr_Goldberg's note:
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> In this folder is an experimental build of the emulator with code that hooks a few windows socket functions. It should block all connections from the game to non-LAN IPs. This means the game should work without any problems for LAN play (even with VPN LAN as long as you use standard LAN IPs 10.x.x.x, 192.168.x.x, etc...)
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> It likely doesn't work for some games but it should work for most of them
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> Since this blocks all non LAN connections doing things like hosting a cracked server for people on the internet will not work or connecting to a cracked server that's hosted on an internet IP will not work
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## Why ?
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Mr_Goldberg's note:
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> Lots of games seem to connect to analytics services and other crap
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> Blocking the game from communicating with online IPs without affecting the LAN functionality of this emu is a pain if you try to use a firewall
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## Which IPs are allowed ?
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With `disable_lan_only=0` inside `.\steam_settings\configs.main.ini`, only **LAN-only IPs** are allowed:
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* 10.0.0.0 - 10.255.255.255
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* 127.0.0.0 - 127.255.255.255
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* 169.254.0.0 - 169.254.255.255
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* 172.16.0.0 - 172.31.255.255
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* 192.168.0.0 - 192.168.255.255
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* 224.0.0.0 - 255.255.255.255
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To allow all IPs, including **non-LAN IPs**, modify your `.\steam_settings\configs.main.ini` and set `disable_lan_only=1`
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## How to use a CPY style crack
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1. Rename `steam_api.dll` crack to `cracksteam_api.dll`, or `steam_api64.dll` to `cracksteam_api64.dll`
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2. Replace the `steamclient(64).dll` crack with the one in this folder
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## How to load extra dlls in memory
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Put the dll file inside the folder `.\steam_settings\load_dlls`, and it will be loaded automatically using the `LoadLibraryW()` function
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