obj/etc/README.md
2014-02-28 14:33:26 -06:00

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# OBJ Example
This example demonstrates the display of a model using the [OBJ C](https://github.com/rlk/obj) module.
- Left mouse button pans and tilts the camera
- Right mouse button moves the light source
- W A S D move the camera
This code conforms to the OpenGL 3.2 Core Profile and demonstrates diffuse, specular, and normal mapping. Normal map support is a non-standard extension to the MTL specification.
The example uses [SDL2](http://www.libsdl.org) for window management, with [GLFundamentals.hpp and GLDemonstration.hpp](https://github.com/rlk/GLFundamentals) for OpenGL state handling and interaction.