mirror of
https://github.com/dpethes/rerogue.git
synced 2025-06-07 18:58:32 +02:00
model viewer: keep list of objects and their parts, render per-part vertices
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parent
0dfa3b5e08
commit
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@ -35,8 +35,8 @@ type
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TMaterialArray = array of TMaterial;
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TRenderOpts = record
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fg_to_draw: integer;
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fg_all: boolean;
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part_to_draw: integer;
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show_all_parts: boolean;
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obj_to_draw: integer;
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wireframe: boolean;
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points: boolean;
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@ -48,6 +48,17 @@ type
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export_png_textures: boolean;
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end;
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TObjectPart = record
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vertices: TVertexList;
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triangles: TTriangleList;
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end;
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TObjectPartList = specialize TVector<TObjectPart>;
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TRenderObject = record
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parts: TObjectPartList;
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end;
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TRenderObjectList = specialize TVector<TRenderObject>;
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{ TModel
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single HOB mesh
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}
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@ -57,13 +68,16 @@ type
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_vertices: TVertexList;
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_triangles: TTriangleListListList;
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_materials: TMaterialArray;
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_objects: TRenderObjectList;
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_hmt: THmtFile;
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_hmt_loaded: boolean;
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procedure HmtRead(stream: TMemoryStream);
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procedure HobRead(stream: TMemoryStream);
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procedure HobReadMesh(const mesh: THobObject);
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procedure HobTransform(const hobject: THobObject);
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procedure SaveMaterials(const mtl_name: string; const png_textures: boolean);
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public
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constructor Create;
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destructor Destroy; override;
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procedure Load(hob, hmt: TMemoryStream);
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procedure InitGL;
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@ -92,17 +106,16 @@ end;
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{ rearrange HOB data, triangulate quads
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}
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procedure TModel.HobReadMesh(const mesh: THobObject);
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procedure TModel.HobTransform(const hobject: THobObject);
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var
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i: Integer;
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fg: THobFaceGroup;
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v: TVertex;
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group_vertices: TVertexList;
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current_block_vertices: TVertexList;
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triangle: TTriangle;
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fg_idx: integer;
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tris: TTriangleList;
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mesh_tris: TTriangleListList;
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last_idx: integer;
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function InitVertex(face: THobFace; offset: integer): TTriangle;
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var
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@ -110,7 +123,7 @@ var
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begin
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for i := 0 to 2 do begin
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k := (i + offset) and $3;
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result.vertices[i] := group_vertices[face.indices[k]];
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result.vertices[i] := current_block_vertices[face.indices[k]];
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result.colors[i] := face.vertex_colors[k];
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result.tex_coords[i, 0] := FixUvRange(face.tex_coords[k].u);
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result.tex_coords[i, 1] := FixUvRange(face.tex_coords[k].v);
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@ -118,12 +131,21 @@ var
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result.material_index := face.material_index;
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end;
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var
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robject: TRenderObject;
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robjpart: TObjectPart;
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begin
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group_vertices := TVertexList.Create;
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current_block_vertices := TVertexList.Create; //todo just offset to vertex list
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mesh_tris := TTriangleListList.Create;
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fg_idx := 0;
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last_idx:=0;
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for fg in mesh.face_groups do begin
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robject.parts := TObjectPartList.Create;
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for fg in hobject.object_parts do begin
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current_block_vertices.Clear;
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robjpart.triangles := TTriangleList.Create;
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robjpart.vertices := TVertexList.Create;
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for i := 0 to fg.vertex_count - 1 do begin
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v.x := FixRange(fg.vertices[i].x);
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v.y := FixRange(fg.vertices[i].y);
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@ -140,25 +162,30 @@ begin
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v.y := -v.y;
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v.x := -v.x;
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_vertices.PushBack(v); // TODO(?): _vertices per object (not all)
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group_vertices.PushBack(v);
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robjpart.vertices.PushBack(v);
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current_block_vertices.PushBack(v);
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end;
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tris := TTriangleList.Create;
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for i := 0 to fg.face_count - 1 do begin
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triangle := InitVertex(fg.faces[i], 0);
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tris.PushBack(triangle);
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robjpart.triangles.PushBack(triangle);
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if fg.faces[i].ftype <> 3 then begin
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triangle := InitVertex(fg.faces[i], 2);
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tris.PushBack(triangle);
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robjpart.triangles.PushBack(triangle);
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end;
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end;
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mesh_tris.PushBack(tris);
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fg_idx += 1;
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group_vertices.Clear;
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last_idx:=fg.fg_group_id;
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robject.parts.PushBack(robjpart);
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end;
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group_vertices.Free;
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current_block_vertices.Free;
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_triangles.PushBack(mesh_tris);
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_objects.PushBack(robject);
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end;
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@ -168,11 +195,13 @@ var
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hob: THobFile;
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begin
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hob := ParseHobFile(stream);
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_objects.Clear;
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if hob.obj_count = 0 then exit;
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for i := 0 to hob.obj_count-1 do
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HobReadMesh(hob.objects[i]);
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WriteLn('vertices: ', _vertices.Size);
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HobTransform(hob.objects[i]);
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//WriteLn('vertices: ', _vertices.Size);
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//WriteLn('faces (triangulated): ', _triangles.Count);
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end;
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@ -218,6 +247,11 @@ begin
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end;
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constructor TModel.Create;
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begin
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_objects := TRenderObjectList.Create;
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end;
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destructor TModel.Destroy;
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var
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t: TTriangleListList;
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@ -234,6 +268,7 @@ begin
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DeallocHmt(_hmt);
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_vertices.Free;
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_materials := nil;
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_objects.Free;
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end;
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procedure TModel.Load(hob, hmt: TMemoryStream);
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@ -314,10 +349,6 @@ end;
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procedure TModel.DrawGL(var opts: TRenderOpts);
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var
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vert: TVertex;
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i, j, k: integer;
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triangle_count: integer = 0;
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procedure DrawTri(tri: TTriangle);
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var
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@ -341,44 +372,53 @@ var
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glVertex3fv(@tri.vertices[k]);
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end;
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glEnd;
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triangle_count += 1;
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end;
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var
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vert: TVertex;
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triangle_count: integer = 0;
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robject: TRenderObject;
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part: TObjectPart;
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part_idx, i: integer;
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begin
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if _triangles.Size = 0 then
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exit;
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if opts.wireframe then
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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//clip selected object/part
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opts.obj_to_draw := min(integer(opts.obj_to_draw), integer(_objects.Size - 1));
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robject := _objects[opts.obj_to_draw];
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opts.part_to_draw := min(integer(opts.part_to_draw), integer(robject.parts.Size - 1));
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glDisable(GL_TEXTURE_2D);
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if opts.points then begin
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glBegin( GL_POINTS );
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glColor3f(0, 1, 0);
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for i := 0 to _vertices.Size - 1 do begin
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vert := _vertices[i];
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glVertex3fv(@vert);
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for part in robject.parts do begin
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if part.vertices.Size = 0 then
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continue;
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for i := 0 to part.vertices.Size - 1 do begin
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vert := part.vertices[i];
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glVertex3fv(@vert);
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end;
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end;
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glEnd;
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end;
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if opts.wireframe then
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glColor3f(1, 1, 1);
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j := min(integer(opts.obj_to_draw), integer(_triangles.Size - 1));
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opts.obj_to_draw := j; // clip
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if _triangles[j].Size = 0 then
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exit;
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if opts.fg_all then begin
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for k := 0 to _triangles[j].Size - 1 do
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if _triangles[j][k].Size > 0 then
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for i := 0 to _triangles[j][k].Size - 1 do
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DrawTri(_triangles[j][k][i]);
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end
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else begin
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k := min(integer(opts.fg_to_draw), integer(_triangles[j].Size - 1));
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opts.fg_to_draw := k; //clip
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if _triangles[j][k].Size > 0 then
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for i := 0 to _triangles[j][k].Size - 1 do
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DrawTri(_triangles[j][k][i]);
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for part_idx := 0 to robject.parts.Size - 1 do begin
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if (not opts.show_all_parts) and (part_idx <> opts.part_to_draw) then
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continue;
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part := robject.parts[part_idx];
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if part.triangles.Size = 0 then
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continue;
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for i := 0 to part.triangles.Size - 1 do begin
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DrawTri(part.triangles[i]);
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triangle_count += 1;
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end;
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end;
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if opts.wireframe then
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@ -387,10 +427,10 @@ begin
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ImGui.Begin_('Mesh');
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ImGui.Text('triangles: %d (vertices: %d)', [triangle_count, _vertices.Size]);
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ImGui.Text('object: %d / %d', [opts.obj_to_draw + 1, _triangles.Size]);
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if opts.fg_all then
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ImGui.Text('facegroups: %d', [_triangles[opts.obj_to_draw].Size])
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if opts.show_all_parts then
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ImGui.Text('parts: %d', [_triangles[opts.obj_to_draw].Size])
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else
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ImGui.Text('facegroup: %d / %d', [opts.fg_to_draw + 1, _triangles[opts.obj_to_draw].Size]);
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ImGui.Text('facegroup: %d / %d', [opts.part_to_draw + 1, _triangles[opts.obj_to_draw].Size]);
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ImGui.End_;
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end;
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@ -234,8 +234,8 @@ begin
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view.y := 0;
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view.autorotate := true;
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view.render.fg_all := true;
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view.render.fg_to_draw := 0;
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view.render.show_all_parts := true;
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view.render.part_to_draw := 0;
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view.render.obj_to_draw := 0;
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view.render.wireframe := false;
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view.render.points := false;
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@ -270,7 +270,7 @@ begin
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except
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g_model_loading_failed := true;
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end;
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view.render.fg_to_draw := 0;
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view.render.part_to_draw := 0;
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end;
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@ -338,11 +338,11 @@ begin
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//model selection
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SDLK_f:
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view.render.fg_all := not view.render.fg_all;
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view.render.show_all_parts := not view.render.show_all_parts;
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SDLK_LEFT:
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view.render.fg_to_draw := max(0, view.render.fg_to_draw - 1);
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view.render.part_to_draw := max(0, view.render.part_to_draw - 1);
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SDLK_RIGHT:
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view.render.fg_to_draw += 1;
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view.render.part_to_draw += 1;
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SDLK_END:
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view.render.obj_to_draw += 1;
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SDLK_HOME:
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@ -351,14 +351,14 @@ begin
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SDLK_UP:
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if (g_selected_file_idx > 0) then begin
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g_selected_file_idx -= 1;
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view.render.fg_to_draw := 0;
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view.render.part_to_draw := 0;
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view.render.obj_to_draw := 0;
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LoadMesh(g_filelist[g_selected_file_idx]);
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end;
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SDLK_DOWN:
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if (g_selected_file_idx < g_filelist.Size - 1) then begin
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g_selected_file_idx += 1;
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view.render.fg_to_draw := 0;
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view.render.part_to_draw := 0;
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view.render.obj_to_draw := 0;
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LoadMesh(g_filelist[g_selected_file_idx]);
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end;
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