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27 lines
960 B
Markdown
27 lines
960 B
Markdown
rerogue
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Tools to extract data from Star Wars: Rogue Squadron 3D.
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* DAT repacker - unpacks DAT archive or packs files from folder structure to DAT archive.
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* Hmp2obj - creates wavefront OBJ files from .hmp and corresponding .tex + .text files.
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* Image exporter - exports some images to pnm/pgm/tga files (according to their internal format).
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* HOB parser - parses mesh data files.
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* HMT parser - parses material data files and exports stored textures.
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* HOB display - utilizes HOB & HMT parsers to view 3d objects used in game. Uses OpenGL and SDL for display & input handling.
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Compilation
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Use recent Lazarus (1.2.x) with Freepascal (2.6.x) to compile.
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HOB display needs SDL 1.2 and OpenGL 1.x support to work.
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TODO
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-----------
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* hmt parser: decode all image subtypes
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* hob parser: parse more header fields
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* mesh viewer: reuse hmt & hob parsers to display data
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* bundle repack: extract & compile bundle.00x archives
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* terrain viewer
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