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Wake up Neo! Ready to follow the white rabbit?
This is my personnal R&D journal of some projets I've started but not necessarily finished. I'm mostly self-taught on the subjects I deal with and would deal with. English language included. So, my approach will be mainly random, following a recurent scheme: try, "crash", re-try. But it's the right method to properly understand a topic and later, mastering this new skill.
I build this blog in the same idea to develop some litterals skills, like English (yeah, I'm FR_fr) and subjets synthesis. Including sharing reflections and experimentations on various topics.
I'm a digital and FPGA designer with 5 years of professionnals experiences. Currently I'm working in a French "CNRS" branch for the thermal imaging infrared sensor. I've an engineering degree in "industrial electronic and embedded system" and I've worked mostly in opto-electronic device conception.
Some of topics that you will find here:
- Embedded platform developement
- FPGA and programmable logic
- Game Engines programming
- Retro-programming and reverse engineering
- Compilers and low-levels languages
- Home-FabLab feedback and tips
- Theorical concept PoV and PoC
You can also find me on Discord(#jackcartersmith), StackOverflow and GameDev.SE:
As you can see, I'm "back-backend" developer and therefore, I'm lazzy with all of the "frontend" languages and codes... So thanks to G.Lampert for it's blog sources, I share some of it's interest in "Game Dev" and reverse engineering. Don't hesitate to take a pic' from it's own blog! (http://glampert.com/)