-Add prototype of PNG export function (WIP) -Updated libs files and information -Credit work of @dpethes
33 lines
893 B
Markdown
33 lines
893 B
Markdown
# RogueSquadron Data Extractor - TEXTURE module
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Inspired by the work **dpethes** (https://github.com/dpethes/rerogue)
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This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream!
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The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...
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All modules are independants. This is the **'TEXTURE'** module.
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**CAUTION! Master branch is hugely buggy and should not be used, please take only released versions.**
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## TEXTURE MODULE
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It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT).
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### Using
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*TODO...*
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### Dependencies
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Necessary libs for running (provided in release) and for compiling.
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- zlib (1.2.11)
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- libpng (1.6.37)
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### Compiling
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You can compile on both Windows or Linux system, you only need to adjust your dependencies.
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*Makefile is coming...*
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