Deleted old files and fix call function

This commit is contained in:
JackCarterSmith 2018-06-17 15:11:34 +02:00
parent 0539ec2bb3
commit 6b713cd64b
7 changed files with 14 additions and 40 deletions

View File

@ -39,7 +39,7 @@ void AttackPlayer( PLAYER *player1, PLAYER *player2);
int main(void)
int init(void)
{
PLAYER* List=NULL;
PLAYER* Element=NULL;

View File

@ -2,8 +2,6 @@
#include <stdlib.h>
#include <stdio.h>
#include "fileHandler.h"
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_mutex.h>
int initResources() {
//resOpen();
@ -89,3 +87,7 @@ ARENA_H_TILE* genNewArena(int w, int h) {
return arenaOrigin;
}
int deleteArena(ARENA_H_TILE* genNewArena) {
}

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@ -1,23 +0,0 @@
#include "SDL2/SDL.h"
void initDisplayLib() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError());
exit(EXIT_FAILURE);
}
}
int createMainWindows() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError());
exit(EXIT_FAILURE);
}
SDL_Window *main_test;
main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
SDL_Delay(5000);
SDL_DestroyWindow(main_test);
SDL_Quit();
return EXIT_SUCCESS;
}

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@ -1,6 +0,0 @@
#ifndef GAMEMENU_H_
#define GAMEMENU_H_
#endif

2
main.c
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@ -2,6 +2,8 @@
#include <stdlib.h>
#include "logHelper.h"
#include "SDL2/SDL.h"
#include "SDL2/SDL_thread.h"
#include "SDL2/SDL_mutex.h"
#include "arenaEngine.h"
#define A_WIDTH 100 //Real value is A_X + 1

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@ -9,7 +9,12 @@ void initDisplayLib() {
}
}
int createMainWindows() {
int createGameMenuWindows() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError());
exit(EXIT_FAILURE);
}
SDL_Window *main_test;
main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
SDL_Delay(5000);
@ -18,3 +23,4 @@ int createMainWindows() {
SDL_Quit();
return EXIT_SUCCESS;
}

View File

@ -4,13 +4,6 @@
#include "logHelper.h"
#include "SDL2/SDL.h"
void initDisplayLib() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError());
exit(EXIT_FAILURE);
}
}
void displayScreen(int scr_id) {
SDL_Window *main_test;
main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);